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Recent content by HAL9001

  1. HAL9001

    Plugins + Scripts CUA_Editor

    There is a filter field already. Top left, under "Type". If you know RegEx, it can be even more powerful. As for the other ideas, they require a bit more work which I am probably not able to put in any more. Being able to use the arrow keys would be great indeed, but I don't know how to...
  2. HAL9001

    Plugins + Scripts CUA_Editor

    HAL9001 updated CUA_Editor with a new update entry: v1.12 (var 12): Bugfixes for CUA_VaMifier Read the rest of this update entry...
  3. HAL9001

    Plugins + Scripts CUA_Editor - v1.12 (var 12): Bugfixes for CUA_VaMifier

    Fixed two bugs in the CUA_VaMifier (thanks, @Spacedog): - No effect when applying the plugin to an already loaded CUA. - Pink materials when destroying the plugin.
  4. HAL9001

    Plugins + Scripts CUA_Editor

    Does the demo scene work? Does it work when you set the CUA to "None" and then back to what it was before? I think there is a bug indeed... need a bit of testing. Sorry Edit: ... Found the problems... v1.12 replacing v1.11 Thanks
  5. HAL9001

    Plugins + Scripts LogicBricks2

    HAL9001 updated LogicBricks2 with a new update entry: v16: New Bricks and code fixes Read the rest of this update entry...
  6. HAL9001

    Plugins + Scripts LogicBricks2 - v16: New Bricks and code fixes

    Potentially breaking change: Moved all trigger updates from FixedUpdate to Update. This might change the timing of scenes that use actions with timers. Changed all LateRestoreFromJSON to RestoreFromJSON. Should not have any impact, but you never know... Added ActionRelay and MultiValueMapRelay...
  7. HAL9001

    Plugins + Scripts CUA_Editor

    HAL9001 updated CUA_Editor with a new update entry: v1.11 (var 10): Added CUA_VaMifier Read the rest of this update entry...
  8. HAL9001

    Plugins + Scripts CUA_Editor - v1.11 (var 10): Added CUA_VaMifier

    Added CUA_VaMifier.cslist to the package. This script is an overhauled version of the famous plugin of @NoStage3, adding some more options and additional shaders to VaMify. Edit: This version of CUA_VaMifier has a bug. Removed from HUB.
  9. HAL9001

    Plugins + Scripts LogicBricks2

    HAL9001 updated LogicBricks2 with a new update entry: v15: New Bricks and code fixes Read the rest of this update entry...
  10. HAL9001

    Plugins + Scripts Going, Going, Gone

    Done :-)
  11. HAL9001

    Plugins + Scripts Going, Going, Gone

    That's an issue you should be able to solve with adjusting the render queue. I can reproduce your problem if I take my demo scene, put clothes on the woman, hider her with the man, and put the Man's GGG to full transparency. But when I adjust the global render queue of the man to 2451 or above...
  12. HAL9001

    Plugins + Scripts Going, Going, Gone

    Oh, yes, that's actually important and I just checked and am surprised I have not put that in the plugin description. This plugin needs to be in line AFTER every other plugin that manipulates shaders, otherwise the other plugin, which in't aware of GGG, will simply overwrite. I'll update the...
  13. HAL9001

    Plugins + Scripts Going, Going, Gone

    Hm, I tried those in the GGG demo scene, and none interfere. Are you using the latest version of the plugin? Can you try to reduce your scene step by step until there is literally only a character left and see if there is any plugin or scene element that might interfere with GGG? And maybe...
  14. HAL9001

    Plugins + Scripts Going, Going, Gone

    What other plugins are on the character? If there is one of them also messing with the shaders, maybe that one overrides GGG?
  15. HAL9001

    Plugins + Scripts Going, Going, Gone

    What do you mean with "Alphas are dead"?
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