I've wanted BJDs in VaM for a long time, so here I am sharing my very first clothing item!
It also loads morphs that will shrink the body where the ball joints fit.
It still needs more time to polish but it's functional, there are some more improvements I could offer but are above my skill...
Hi! I've been using the plugin and so far I've noticed that `Scale Overall` parameter isn't relative to the Person's scale, would it be possible to fix this anytime soon? Or if I'm doing something wrong let me know, I haven't been able to see any parameters to keep it size linked/relative 😵💫
Updated:
Blooprint: Hand atom is found automatically OnEnable.
Blooprint: Component is disabled OnDestroy, preventing console errors.
Blooprint: Polished general logic.
Sub-Scene: Added world UI Sliders & Toggles for quick access to hand settings.
Empty preset: Added Left & Right hand presets...
FivelSystems submitted a new resource:
First Person Rig - First person camera rig with hands that can grab cloth or objects!
Read more about this resource...
First person rig, a sub-scene preloaded with Mxx's FloatingHands, Yep's phone camera and my plugin ProximityGrab, closing hands will automatically grab cloth or any rigidbody that's found in the way thanks to perfectbloo's Blooprints plugin.
I hate triggers, let's embrace procedural & realtime...
Added
All Addresses field. The listener has always bound every interface at once; the UI only ever named one of them. The new read-only field lists a working URL for every IPv4 address the host answers on, best first, so a VPN, LAN or hotspot address can be copied without guessing which one the...