• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.

Recent content by Eye9

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    Plugins + Scripts Listener Killer

    Same for me when I was messing around with it tbh ^^ So I took a small gander and this is what happens when you toggle the AudioListener on the WindowCamera: if (audioListener != null && SuperController.singleton != null) { if (useAudioListener && cameraOn) {...
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    Plugins + Scripts Listener Killer

    I was always wondering why the sound would get like that sometimes. Read your description, went "yes of course!". Thank you. :D Two issues I noticed: 1. I don't think it restores correctly when saving & loading a scene (the listener stays active). Might be related to 'disable all' not working...
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    Plugins + Scripts Decal Maker

    Indeed, the latest update (Beta 2.13) seems to have an issue with initial alpha values. All layers load with 1.0 alpha / fully visible on level load (and iirc also when adding the plugin for a person atom with existing decalmaker layers). The layers need to come into view in the UI to have their...
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    Assets + Accessories Custom Magazine

    Really cool, thanks for sharing this! It would be very convenient if the image was automatically scaled and not stretched. I believe it's possible to get the texel size in hlsl using TextureName_TexelSize (declared as a float4), so e.g. float4 _MainTex_TexelSize; See this Unity discussion thread...
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    Plugins + Scripts Better Hair Tool

    About the symmetry question that @yeetomeato asked in the reviews, if you cannot directly mirror hair after-the-fact, you might be able to mirror the tools themselves? Syncing up two of them might work ... If you ever figure out how to manipulate the hair data directly though, I have a BUNCH of...
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    Plugins + Scripts Decal Maker

    Also a few thoughts about masking and layers: Masks I am wondering if we could have a 'clear' button for a layer's texture, to clear it? And have the default texture be white, so that it would become possible to just use a mask and e.g. a color/tint. Also it would be cool if the mask had a...
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    Plugins + Scripts Decal Maker

    I have seen a similar effect when the render textures break (still not sure when that happens, but usually when I load another appearance or skin preset I think). Parts of the body become dark and shiny, indicating that the data has become invalid on some channels (normals, specular, ...). For...
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    Plugins + Scripts Decal Maker

    Well the thought counts, too bad the compiler doesn't see it that way :D Color looks right, ship it! Jokes aside, the update (beta 2.8) fixed the tint loading issue and also genital decal issues seem to be gone. Nice, thank you! Small issue that I noticed with the appearance change detection...
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    Plugins + Scripts Decal Maker

    Attached. This restores to red/pink in older versions, but to white in .50. I am not using any clipping. Unless it is always applied somehow?
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    Plugins + Scripts Decal Maker

    There are still a few issues with base functionality that I noticed in v2 (edit: .49): Saving/restoring appearance-linked decal presets Can you add a button in the UI for the time being? The workaround I have right now is saving a separate preset and loading that manually, which is a bit...
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    Plugins + Scripts Decal Maker

    I'm not @Chokaphi ;) but I do know a little about this topic. I don't recall whether UVs were actually writable in VaM, but even if they were you would still need to author them, and probably custom for this character, to correct distortions like that. A better bet would be using higher quality...
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    Plugins + Scripts Decal Maker

    Awesome to see Decal Maker 2 see the light of day :D I tested it a little and noticed these things: when loading presets, the color/tint is not restored the tint color picker does not seem to update / reset correctly when opening it on several layers consecutively (it displays whatever it was...
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    Plugins + Scripts [Experimental] Volumetric Global Illumination

    Dug around a little and there were quite a few improvements in this fork ninlilizi/SEGI apparently, which is sadly deleted now. It included improvements from CK85/SEGI and it sounds like it may have had some form of time slicing? The last source code version seems to be archived. I think given...
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    Plugins + Scripts Appearance Loader

    Ah apologies, I forgot to reply. It does indeed work as intended. Thank you! :)
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    Plugins + Scripts Appearance Loader

    No worries, just two or three additional clicks ;) Thank you for looking into this. I will try turning off "change mouth" in the meantime.
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