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Recent content by Eye9

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    Plugins + Scripts [Experimental] Volumetric Global Illumination

    Dug around a little and there were quite a few improvements in this fork ninlilizi/SEGI apparently, which is sadly deleted now. It included improvements from CK85/SEGI and it sounds like it may have had some form of time slicing? The last source code version seems to be archived. I think given...
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    Plugins + Scripts Appearance Loader

    Ah apologies, I forgot to reply. It does indeed work as intended. Thank you! :)
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    Plugins + Scripts Appearance Loader

    No worries, just two or three additional clicks ;) Thank you for looking into this. I will try turning off "change mouth" in the meantime.
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    Plugins + Scripts Appearance Loader

    @ky1001 I've recently had the issue that, when I apply custom textures (e.g. a skin preset), and then load an appearance using the plugin with "Textures" unchecked, the custom textures are removed. Not sure in which version this started though, sorry. Has been like this at least a couple of...
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    Poll - Environments release: what type do you enjoy more?

    Really good to know, I was wondering why CUAs started looking better at some point :D. I had some trouble finding the mentioned cginc (and this thread came up while searching), so I am linking it here hazmhox - The definitive asset creation tutorial for VaM (section 6 - Fixing the shadows) (I...
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    Plugins + Scripts VAMAtmosphere

    Tried reproducing but now it's working just fine even in the scene where it broke a couple of days ago 🤷‍♂️ Maybe the stars aligned in a way that made an electron misbehave. Or I did something silly without realizing. But probably not that one, right? Cheers 😀
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    Plugins + Scripts VAMAtmosphere

    Ok, just wanted to make sure that it should work. I'll look into reproducing it.
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    Plugins + Scripts VAMAtmosphere

    Not sure if I am imagining this, but is there a regression with having multiple instances of VAMAmbience? I added 2 CUAs with Ambience scripts and the second instance interfered with the first (don't remember if playback stopped or was replaced, but it broke). Didn't that work in the past?
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    Plugins + Scripts Decal Maker

    Have you checked if there is a callback for that available now? I think there have been a few additions over the years. Might be a bit more robust if there is one. Historically, there has always been an issue with Decal Maker where when you load a scene with the plugin already loaded on a...
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    Plugins + Scripts Decal Maker

    Tried the new version yesterday and restoring look presets did not seam to work anymore? I add the plugin (through a plugin preset which contains 1 layer), dialog pops up, I select clear & add and then nothing. No errors. Edit: Not sure if it loaded something beforehand in my case, I looked at...
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    Plugins + Scripts Decal Maker

    Yeah, the mask thing should work well that way, maybe with a big "M" in that rounded box or some stencil icon instead of the gradient? Or a gradient M? ;) I think the blend mode dropdown might be a bit too small for VR, currently choosing the color tint is already a bit tedious and that is way...
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    Plugins + Scripts Decal Maker

    Yeah, theoretically that's possible. An extra mask would be much more user friendly anyway. Not sure. One thing I have been doing lately is replacing eyebrows (with a soft mask in alpha), which works nicely for the diffuse. But if I could, I would also replace the normals in that area. Another...
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    Plugins + Scripts Decal Maker

    While the loss of original spec/gloss/normal is a bug, I don't think alpha does anything for these, only for diffuse. @Chokaphi correct me if I'm wrong here. I think you will need to go with a geoshell (clothing) for the sticker idea. It might actually be an interesting feature though...
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    Plugins + Scripts CPU Performance Patch (Up to 30% faster physics, up to 60% more FPS)

    Well there is GCHandle.Alloc (from .net) which will mark something as do-not-collect, but I don't know if it will put it onto a different heap.
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    Plugins + Scripts Decal Maker

    Apply a different texture, then re-apply the intended one. Also a little cumbersome, but not as bad.
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