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    Click here for information and guides regarding the VaM2 beta. Join our Discord server for more announcements and community discussion about VaM2.

Recent content by EvilBox

  1. EvilBox

    Using meme images

    I think memes are folk art that already belongs to communities that can be used in a non-offensive way, well I think context of your post is important here
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    8.jpg

  7. EvilBox

    sounds familiar that hurt like hell

    sounds familiar that hurt like hell
  8. EvilBox

    Comment by 'EvilBox' in media 'Essence 8'

    amazing fx!
  9. EvilBox

    Paid Environments Hayloft Watcher (Horse stable) (request)

    EvilBox submitted a new resource: Hayloft Watcher (Horse stable) (request) - Hay, hay, hay, and more hay Read more about this resource...
  10. Hayloft Watcher (Horse stable) (request)

    Paid Environments Hayloft Watcher (Horse stable) (request) 1

    Hayloft Watcher (old🐎 stable) (request completed) I want to explain to beginners who have not used my environment - this is baked light into texture maps all light was calculated on my computer, screenshots are not processed in Photoshop, or through AI... Well, if I mentioned AI. ChatGPT...
  11. VaM 2025-06-20 00-52-55.jpg

    VaM 2025-06-20 00-52-55.jpg

  12. hayloft watcher envir (stable) (WIP)

    hayloft watcher envir (stable) (WIP)

  13. EvilBox

    Assets + Accessories Ropes as CUA [Bone Contol]

    Yeah I've seen it once too. I suppose it's related to origin coordinate an asset in the world space where the rope is currently located. It seems that Unity is trimming objects for the main camera, presuming that the asset is behind it (If mesh goes out of the camera field of view unity will...
  14. Old horse stable (request) (WIP)

    Old horse stable (request) (WIP)

    cycles render
  15. ! test5_gpthelp_volume_abs.jpg

    ! test5_gpthelp_volume_abs.jpg

    Chatgpt helped me make a cinematic light in scene. lighting looks really good for draft stage of my project cycles render
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