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Recent content by entitycs

  1. entitycs

    Guides Updates to Scripting Guides - Automations

    Just revisiting to say I checked my local version of the script vs. what I posted here. It is indeed still the script I use today. No update needed... at least not until VaM2's Kit is released.
  2. entitycs

    Thanks for the reaction to CircleUX It's been a busy day. I just remembered though, after...

    Thanks for the reaction to CircleUX It's been a busy day. I just remembered though, after getting settled back home, that I have 13 members in my free Patreon tier (out of the 15 that I promised for free), if you want to check it out. I may have, in my mind, assumed the reaction was from...
  3. entitycs

    Female POV scenes

    Just browsing around, checking the state of things around here in the limbo between major VaM versions. I had this wild thought, while reading through the posts. Yes, we do seem to be mostly guys, mostly tops, etc., But how many guys haven't said what we've done or would do.. blah, blah (ie...
  4. entitycs

    Question Animating expressions in Acid Bubbles Timeline

    1 way is to use SimpleStateMachine. Put a trigger in Timeline to trigger SimpleStateMachine.Next where you want the Pose Morph to animate. Add a PoseMorph state... or two (one to 'undo' the first). There are options for transition duration. Go to the character's pose morphs, and apply the...
  5. entitycs

    Paid Toolkits + Templates VR Rotation Gizmo Test Scene

    entitycs submitted a new resource: VR Rotation Gizmo Test Scene - A Scene with things to rotate, & CircleUX working on 3 Axis, to create the full VR Rotation Gizmo. Read more about this resource...
  6. VR Rotation Gizmo Test Scene

    Paid Toolkits + Templates VR Rotation Gizmo Test Scene 2025-04-18

    A simple Scene with buttons to trigger World and Local rotation states for all 3 axis / instances. A Person Atom, with various controller settings for testing. - Try rotating the person fully, or just a limb. - Test what happens when selecting a controller with no rotations (rotations off, or...
  7. entitycs

    Paid Plugins + Scripts Circle UX - A VR Rotation Gizmo, v2

    entitycs submitted a new resource: Circle UX - A VR Rotation Gizmo, v2 - No more rolling of wrists to rotate. Rotate in World or Local Space, effectively, in VR. Read more about this resource...
  8. Circle UX - A VR Rotation Gizmo, v2

    Paid Plugins + Scripts Circle UX - A VR Rotation Gizmo, v2 2

    For use in VR, in place of the Rotation Gizmo you'd otherwise have when in Desktop mode. No more wrist-bending. No more displacing a Controller when trying to rotate it. No more needing to lock a controller's position before attempting to rotate it (previously, via wrist-bending). Rotate...
  9. entitycs

    Paid Plugins + Scripts Circle UX - VR Rotation Gizmo, v2 [Deleted]

    This resource has been removed and is no longer available.
  10. entitycs

    Paid Plugins + Scripts Circle UX - VR Rotation Gizmo, v2 [Deleted]

    entitycs submitted a new resource: Circle UX - VR Rotation Gizmo, v2 - Rotate accurately in VR, without bending a wrist or accidentally moving the controller! Read more about this resource...
  11. entitycs

    Demo + Lite SimpleStateMachine SAT Demo Lite

    I think I'll release a "behind-the-scenes" pre-polish version of the "full" scene under this category... Seems to work okay. So that'll include 'walking' / jogging, swimming, and some simple versions of the adult stuffs.
  12. entitycs

    Plugins + Scripts Sensor Plugin

    On a whim, I thought maybe I could use your plugin to create a custom slider. This is what I came up with after about 10 minutes of playing with different Atom types. (used my plugin, ofc, to create the states and provide the "Next" trigger action...) I need to stop coming up with new things...
  13. entitycs

    Thanks! Please let me know how it works for your use case, supposing it does. I was inspired...

    Thanks! Please let me know how it works for your use case, supposing it does. I was inspired by my own inabilities to understand how others make complex scenes - and am working on a scene more complex than I've seen, just to prove to myself that I can, ... after so many years :sneaky:. I...
  14. entitycs

    If you connect it to a SubScene, or other Atom that the Person is a child of, you can use it to...

    If you connect it to a SubScene, or other Atom that the Person is a child of, you can use it to create physical states that effectively allow you to move the character and other Atoms/controllers around - either "snappily" or softly, depending on how you set the physics of the controller (using...
  15. entitycs

    Hello stranger in ref to...

    Hello stranger in ref to: https://hub.virtamate.com/threads/is-there-a-plugin-that-can-do-read-and-store-specific-values?.63490/ You might find my plugin useful. https://hub.virtamate.com/resources/simplestatemachine-sat-demo-lite.54970/ Example Scene to help users get started. You can try...
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