• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.

Recent content by Ee-Tu

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    Hair Physics (Growth on Giantess)

    i still have no idea how to fix this :cry:
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    Hair Physics (Growth on Giantess)

    if you'd like a free example, you can look at "KM450 Giantess growth injection", it has the same issue with hair (and clothing) physics for any new appearance presets. the reddit link below perfectly describes the issue i'm having: i have no idea where GCG found this "sim mode" (where is...
  3. E

    Hair Physics (Growth on Giantess)

    when i load a scene that has growth in it, the original model of the scene has perfect hair physics even when they grow, but when i load an appearance preset, the physics behave exactly as they do in the video above. clothing and hair physics break on any new appearance preset in the scene. but...
  4. E

    Hair Physics (Growth on Giantess)

    i'm not sure where else i can ask this question, but when a person grows, their hair gets all messed up. Turning off hair physics seems to solve the issue, but i'd love to know a solution that lets them keep their hair physics as they grow.
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