• Hi Guest!

    We are extremely excited to announce the release of our first Beta1.1 and the first release of our Public AddonKit!
    To participate in the Beta, a subscription to the Entertainer or Creator Tier is required. For access to the Public AddonKit you must be a Creator tier member. Once subscribed, download instructions can be found here.

    Click here for information and guides regarding the VaM2 beta. Join our Discord server for more announcements and community discussion about VaM2.
  • Hi Guest!

    VaM2 Resource Categories have now been added to the Hub! For information on posting VaM2 resources and details about VaM2 related changes to our Community Forums, please see our official announcement here.

Recent content by DonV

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    Request look: a certain Maverick Aviator that is totally F*cked Up Beyond All Repair

    I know she might just be A Complete Unknown to some 🤷‍♂️:rolleyes:
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    Clothing Hijabs in Turkish Turban-style!

    Unfortunately, yes. It just appear as [?] in the Hub. It is not just your creations it is anyone who uses non-standard character that gives this issue. The Hub will not recognize that .var has been downloaded, I can press download again and again. I then have to rename the .var manually for its...
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    Clothing Hijabs in Turkish Turban-style!

    Nice work, but maybe you can use standard letters in .var naming? I have trouble with VAM recognising other than A-Z standard.
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    DAZ Clothes import error

    I fixed my issues by simply converting the cloth figure to a prop, and then save as usually (figure/Prop assets...), VAM import works with no error. Step by step, in daz when cloth is aligned to base G2 figure: 1. Select the cloth in the scene view panel. 2. With cloth selected click the option...
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    DAZ Clothes import error

    I've always been doing the figure/prop method when importing Gen8 cloth. But still I get the error 1/5 times. I was wondering if anyone know another method or setting that can help out too? ??
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    Plugins + Scripts Timeline

    Awesome plugin when you get the hang of it! :) I was wondering if it is possible, or will be, to have separate tracks for object rotation and position? It will make adjustments by hand so much easier.
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