chakchak submitted a new resource:
World of Warcraft - IceCrown - Northrend ( Sunrise, Day, Storm presets ) - ..Arthas
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VAR file contain :
- Scenes with IceCrown Citadel ( with Sunrise, Day, Storm presets ); ( on XX_Skybox you can change skybox whatewer you like )
- Unity realtime lights; ( on XX_Unity_Light you can turn it off/on )
- Only surface of Ice Crown has mesh colliders;
- 8K texture upscaled ( upscaled...
chakchak updated Camera clipping fix ( increase camera render/view range ) with a new update entry:
Added a little bit more distance draw
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Yes.
Assets can also take fps by:
- Asset model triangle count;
- Shadows from asset model can double the triangle count to (this is how shadows work. Each light atom creates a shadow by projecting the resource model onto the surface. Therefore, the more light with activated shadows, the more...
Your discussion gave me some ideas on how to solve this issue. Although a lot of time has passed. Have you solved it? I somehow couldn't solve it, even after checking the suggested resources. And I created my own.
Maybe it will be useful? ->...
chakchak submitted a new resource:
Camera clipping fix ( increase camera render/veiw range ) - asset with script that affects camera range in VAM
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