Nice scene!
Could you please upgrade the version of the PenisPathAlignment-plugin? You're using v1 of the plugin and later (much improved) versions are not backwards compatible since filepaths have changed (later versions have the advantage of featuring preset storing & loading)
Yeah, I'm a VR user, too & a bit wary about the 16Gb VRAM on the 9070XT. It's a sweet gaming card, but my guess would be that in order to run VaM in VR AND run GPU-accelerated nontrivial local models, 24-32Gb would be basically mandatory?
Maybe your setup is simply the best for Radeon users -...
Thanks! I have a Ry 5700XT lying around still, maybe I'll see what I can do with that. I was simply curious whether it makes sense for me to invest time & effort into it at all, and you're the only Radeon-user who tries.
Yeah, maybe we could get the AI-Stuff running on our main pc GPUs as well...
Hi fellow Radeonista!
A noob question, if I may?
I've also got a RX 9070 XT/9800X3D combo, and I'm trying to work out if making this work is possible for me hardware-wise - If I understand correctly, you've kind of outsourced the "movement generating model" that the other guys are running on...
I'm sorry - and please don't understand it as criticism, more like a feature request? The problem is that I don't know whether what I'm asking it's even possible - I know that some people have tried, but I'm not sure if I understand VaM's mechanics well enough.
So the goal is "simply" to be...
Great scene!
Small hickup: In the personpicker plugin, the "lock clothes" option was set, leading to weird behavior when I replaced appearances.
The cowgirl ride in part 1 is great - would be even greater if the selection dialog at the end of part 2 would have an option to jump back to it, too...
I've slapped together a .var edited according to method 1) and gave it a quick whirl in VaM: So far, it seems to work. Doesn't mean that every specific interaction with those UI/UX plugins from 14mhz and qdaro works as you intended to, but I don't quite see why it shouldn't (after all, the only...
The problem is a known error of VaM's packagemanager that occurs when you reference files from other packages in your plugin's .cslist file (as you do). VaM can process such reference since v1.20, but that abomination of packagemanager adds the local path of your .cslist file to the reference of...
Great idea!
However ... maybe I'm missing something, but ... why limit this to this one specific usecase of undressing? You've mentioned what a pain fixed-path clothing triggers are. Then you build something that can both automatically recognize what category a clothing item belongs to AND...
Already done :cool:
And I quite like the image - anyhow, the important thing is that it is visually distinctive. Our brains can process images much (much!!!) faster than text. Thumbnails make searching a lot more convenient.
Ummmh ... I haven't used the free version of BrowserAssist in ages, so take with truckloads of salt, but I'd be surprised if custom thumbnails were a paid-version-only feature (Mostly because JayJayWon hasn't worked on that one in ages)
What I do to bind a thumbnail to a plugin in BA:
* Go to...
Now, if certain creators started using this (with suitable triggers), their scenes might actually become playable ...
Just PLEASE: Make a proper thumbnail. Those "GUI-thumbnails" are indistinguishable from each other in BrowserAssist ...
Would it be possible to have a custom definition list for static morphs that is loaded with the appropriate "realistic..." preset? I like the plugin, and it's become something like the de facto standard, but I'm a wee bit tired of having to fight it. I want my custom peen morphs and static morph...