• Hi Guest!

    We are extremely excited to announce the release of our first Beta for VaM2, the next generation of Virt-A-Mate which is currently in development.
    To participate in the Beta, a subscription to the Entertainer or Creator Tier is required. Once subscribed, download instructions can be found here.

    Click here for information and guides regarding the VaM2 beta. Join our Discord server for more announcements and community discussion about VaM2.

Recent content by Captain Varghoss

  1. Captain Varghoss

    Plugins + Scripts VaMRotator

    Captain Varghoss updated VaMRotator with a new update entry: Added Triggers Read the rest of this update entry...
  2. Captain Varghoss

    Plugins + Scripts VaMRotator - Added Triggers

    Thanks to @Sally Whitemane for adding some code to include a 2 new triggers. The first trigger: DisableAndZeroRotation will set the plugin as inactive and reset x/y/z values to 0. The second trigger: EnableAndContinueRotation will re-activate the plugin and continue with the rotation settings it...
  3. Captain Varghoss

    Plugins + Scripts VaMRotator

    Captain Varghoss updated VaMRotator with a new update entry: Bug Fix Read the rest of this update entry...
  4. Captain Varghoss

    Plugins + Scripts VaMRotator - Bug Fix

    Trigger to reverse rotation didn't work. Now shows 3 reverse options for triggers, one for each axis like it should have to begin with.
  5. Captain Varghoss

    Plugins + Scripts VaMRotator

    The license is CC-BY-ND, which means you can use it for free, even in paid content as long as the source is not modified
  6. Captain Varghoss

    Assets + Accessories Locker Room

    It's a dependency of this package. That's why I asked that the post be more descriptive.
  7. Captain Varghoss

    Assets + Accessories Locker Room

    You should update your description to tell people what this is. It seems to have quite a few external dependencies for just a locker room
  8. Captain Varghoss

    Guides YouTube Tutorials

    All of the tutorials were done in desktop mode. Differences between VR and desktop are the obvious ones, controls and display are different, that's about it. External drive will work, but may increase load times. Shouldn't be a problem otherwise.
  9. Captain Varghoss

    Plugins + Scripts Decal Maker

    Suggestion cross posted from Discord as requested: Adding support for iris and maybe sclera textures to specifically make it easier to change each eye color/texture individually.
  10. Captain Varghoss

    Looks Natalie

    I must have clicked the wrong license when I built the package. It is not meant to be NC. The actual license should be CC-BY-SA. Feel free to use it in your scenes. You should also send me a link to the scenes so I can check them out :)
  11. Captain Varghoss

    Plugins + Scripts VaMRotator

    Captain Varghoss submitted a new resource: VaMRotator - Rotates things Read more about this resource...
  12. VaMRotator

    Plugins + Scripts VaMRotator 3
    Hub-Hosted VAR CC BY-ND

    Simple plugin that can be attached to any atom for constant rotation on any or all axis. Add this plugin to an atom, use the checkboxes to select which axis you want to rotate. Allows adjusting speed and direction as well as rotation relative to local or world space. Control of rotation on all...
  13. Captain Varghoss

    Plugins + Scripts LoadTrigger

    Captain Varghoss submitted a new resource: LoadTrigger - Simple plugin to activate trigger after scene load. Read more about this resource...
  14. Resource icon

    Plugins + Scripts LoadTrigger 1
    Hub-Hosted VAR CC BY-SA

    What it does: Simple scene plugin that allows setting a trigger to be executed a certain time after a scene is loaded. Default wait time is 10 seconds. What is it for: Ever get tired of your animations trying to start before the scene is fully loaded? People with slower computers know what...
  15. Captain Varghoss

    Plugins + Scripts Belly Bulger

    Captain Varghoss updated Belly Bulger with a new update entry: Fixed Dependencies. Read the rest of this update entry...
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