• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.

Recent content by bill_prime

  1. bill_prime

    VaM 1.x ClothSimProxy Help

    Thanks for feedback! Is it okay to decimate the proxy mesh a lot or does it have to match pretty accurately?
  2. bill_prime

    VaM 1.x ClothSimProxy Help

    Paging anyone who knows the ClothSimProxy plugin. What is the best way to set it up with clothes that overlap with themself? For example, Double Skirt Do I created a proxy item with just the bottom Skirt? And then what do I set for sim settings for both items? Anyone done this for double...
  3. bill_prime

    Plugins + Scripts SIMTexturePainter

    @Mxx first thanks for making my favorite plugin of the year! Few things I noticed: When you load a clothing item and create a new texture, it paints everything at Red 255 You need to click on "paint all red 253" otherwise you will be in trouble. I have to go back and color shift some...
  4. bill_prime

    Plugins + Scripts Clothing Hide Skin

    Should be fixed in version 3.
  5. bill_prime

    Plugins + Scripts Clothing Hide Skin

    bill_prime updated Clothing Hide Skin with a new update entry: Fix for loading saved scenes. Read the rest of this update entry...
  6. bill_prime

    Plugins + Scripts Clothing Hide Skin - Fix for loading saved scenes.

    Was not loading because Skin was not loaded yet. Added logic to wait for Skin to load.
  7. bill_prime

    Plugins + Scripts Clothing Hide Skin

    Damn, must be something with the loading order. Sorry for the late response, have not had time lately. I will take a look sometime.
  8. bill_prime

    Clothing Jewelry Collection

    CUA Edtor works great for managing all things CUA, I think you can turn off individual colliders etc. If skin vertex link / CUA Clothing had this function it would be amazing as well. https://hub.virtamate.com/resources/cua_editor.44245/
  9. bill_prime

    Clothing Jewelry Collection

    Yes, that can happen. I think you can turn off collision in the SkinVertexLink plugin? Might help? Really depends on how the physics in the source CUAs have been configured.
  10. bill_prime

    Plugins + Scripts Stopper's Shoe Helper Alt

    The only way to really manage multiple animations with heels vs flat feet, is to set the pose of the feet to flat for all animations. This way you can use ShowHelper with all Heels. You will need special handling for Harli heels if you ever want to use them again though. You can offset the...
  11. bill_prime

    Clothing Jewelry Collection

    I think this resource is referencing specifically version 2 of qdaro.Piercings, so if you have that installed it should work.
  12. bill_prime

    Plugins + Scripts Footsteps Extended

    Very cool, do you think this is possible to work with custom heels + Stopper/Skynet's ShoeHelper?
  13. bill_prime

    Plugins + Scripts Clothing Hide Skin

    bill_prime updated Clothing Hide Skin with a new update entry: Minor fix for torso mask Read the rest of this update entry...
  14. bill_prime

    Plugins + Scripts Clothing Hide Skin - Minor fix for torso mask

    Torso mask was including shoulders / upper arms where that should only be part of the Limbs mask. Thanks to @xvcentox for reporting the issue.
  15. bill_prime

    Plugins + Scripts Clothing Editor

    Thank you for the breakdown! I understand, and have been trying to wrap the base clothing item to the posed skin. For complex items, I would find it difficult the select all of the skin triangles to wrap to. The advantage of VAM wrapper it does a "decent" job of wrapping to close verts without...
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