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Recent content by BigBoobCoomBlast69

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    Guides Guide to Unity's Animator Controller

    Probably wrong place to ask, but: what would it take to make assets with physics and/or inverse kinematics? Any chance of a guide on that?
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    Demo + Lite AtmosphereEnhancement(GodRay,Global DistanceFog&Height Fog) (Desktop&VR)

    Unfortunately unusable. UI disappears the moment I load it. Note: this is regardless of the latest update.
  3. B

    Assets + Accessories DildoLanguage

    Yet another certified instant classic.
  4. B

    Clothing Bikini-Sexy_colleagues

    Insane space requirement for what it is.
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    Scenes Infinite Dance Motions

    I don't think automatic BPM finding can be done, but could I suggest shamelessly cloning tap BPM site to semi-automatically do it? You'd just tap a button to the beat, and it'd estimate BPM from that.
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    Plugins + Scripts CPU Performance Patch (Up to 30% faster physics, up to 60% more FPS)

    Incredibly based, but I insist that you should maybe ask Meshed if he doesn't want the work you did become an actual update. For free, if you wish, but I think you deserve at least a couple bucks since you did him significant optimization work.
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    Plugins + Scripts CPU Performance Patch (Up to 30% faster physics, up to 60% more FPS)

    Nice. But still, yikes, and my CPU doesn't handle AVX2 unfortunately. Hope this does end up implemented at least tentatively as an option in the base game. Maybe talk Meshed up and see if you can't get at least a couple bucks out of it?
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    Plugins + Scripts CPU Performance Patch (Up to 30% faster physics, up to 60% more FPS)

    As much as I like the sound of this but... replacing DLL files? Yikes. What did you exactly do, why can't meshed implement these changes? What's the drawback? Don't tell me you just picked up performance breadcrumbs he left on the floor.
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    Question Calculating BPM in timeline

    The way I do it is, I set the cycle to 1 second then play with the speed slider until I get something that matches. I generally avoid using animation speed - it's kind of janky.
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    Environments LandMass with Extras

    Cool idea, but VAM isn't really built for something like this. Maybe VAM 2.0?
  11. B

    Plugins + Scripts BodyLanguage

    Great update, any chance cheeks will morph when sucking at an angle? Mouth bulge, essentially.
  12. B

    Plugins + Scripts BodyLanguage

    Possibly, but none that I could find about that morph. Not sure what caused it since other morphs in the var work fine.
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    Plugins + Scripts BodyLanguage

    Sliders work, morphs didn't. I unpacked them from .var and they work now, though that's weird.
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    Plugins + Scripts BodyLanguage

    Am I the only one who seems to not have nipple morphs work/be detected?
  15. B

    As soon as I get to play with it, I will. Will probably make a screencap of it in action.

    As soon as I get to play with it, I will. Will probably make a screencap of it in action.
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