MMD Player Ultimate

Plugins + Scripts MMD Player Ultimate

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MiSiv

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MiSiv submitted a new resource:

MMD Player Ultimate - VMD playback with multi Person control, calibration, heel support and Timeline export

MMD Player Ultimate is a plugin for playing .vmd motion files in VaM

It combines functionality from several older MMD players into a single, more complete solution, with additional features, improvements and integrations of my own

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Hey, amazing plugin. I just wanna ask if there's a way to make the model look at the camera when using the mmd camera mode. The model's eyesight is stuck at the last position of the screen before using the mmd camera.
 
Hey, amazing plugin. I just wanna ask if there's a way to make the model look at the camera when using the mmd camera mode. The model's eyesight is stuck at the last position of the screen before using the mmd camera.
Yes. After selecting a folder containing a camera vmd file, an atom "Misiv.MMD.CameraTarget" will appear and follow the camera's movement

Screenshot_1.png


On the Person atom, go to Auto Behaviors -> Eye Control, set Target Atom to "Misiv.MMD.CameraTarget", and Target Control to "control"

Screenshot_2.png
 
Hey, sorry, it's me again with another question. For camera target, when I pick "Scene camera: windowcamera" the camera doesn't move even after loading camera motion vmd, it only moves when I pick "windowcamera". I want to use "scene camera: window camera" because it picks up post magic and not "windowcamera" for some reason.
 
Hey, sorry, it's me again with another question. For camera target, when I pick "Scene camera: windowcamera" the camera doesn't move even after loading camera motion vmd, it only moves when I pick "windowcamera". I want to use "scene camera: window camera" because it picks up post magic and not "windowcamera" for some reason.
The camera names are confusing, “WindowCamera” is the player’s own camera, while “Scene camera: WindowCamera” is the one already in your scene. I'll make that clearer in the next update 😅

Both cameras moves correctly in my test. Could you tell me a bit more about your setup and the steps that lead to it getting stuck?

I'll also take a closer look at PostMagic. I use PostFX Pro myself, so I haven't tested much with PostMagic yet
 
The camera names are confusing, “WindowCamera” is the player’s own camera, while “Scene camera: WindowCamera” is the one already in your scene. I'll make that clearer in the next update 😅

Both cameras moves correctly in my test. Could you tell me a bit more about your setup and the steps that lead to it getting stuck?

I'll also take a closer look at PostMagic. I use PostFX Pro myself, so I haven't tested much with PostMagic yet
Actually, nevermind. It might just be my vam fucking up, on some scenes it's working again.
 

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