• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.
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Great job. Are the muscles baked in or just a normal map?
Thank you! If the muscles were baked, it would be into a normal map. But i think i know what you mean. Its a combination between a morph (actual geometry) and normal maps, and also the diffuse texture were there is a bit of darkness in the creases to add some depth.
 
Thank you! If the muscles were baked, it would be into a normal map. But i think i know what you mean. Its a combination between a morph (actual geometry) and normal maps, and also the diffuse texture were there is a bit of darkness in the creases to add some depth.
Okay thank you. Yes, that is what I meant. I am not familiar with all this modeling terms.
 

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