I think the approach should be to call AutoFlutterHip’s Technic via a Trigger in the Timeline and synchronize it by time units.I might be missing something, but I’m struggling to figure out how to sync a Technic animation with Timeline. What I’m hoping to do is use AutoFlutter to generate the base animation, then transfer it into Timeline so I can scrub through and animate the head, hands, and expressions in sync with the hip movement.
I’m still fairly new to all of this, so I may be overlooking an obvious step. Would you ever consider making a guide or a short demo showing how to use Technics together with Timeline?
Great plugin though I am loving it
I can’t make another example at the moment, but you can look at the one I created earlier.
Plugins + Scripts - AutoFlutterHip
AutoFlutterHip Demo ● For some reason, the demo of this plugin will be posted here from now on. ● download the attached file below and change the extension from [.txt] to [.var]