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Nebula for everyone

Looks Nebula for everyone

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Derglesnaf

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Derglesnaf submitted a new resource:

Nebula for everyone - 3 Nebulas from GOTG movies/spinoff

Alright, 3 hours later and many posts later, I think I have FINALLY figured out how to upload. Been using VaM for around a year and made these models months ago and always wanted to share with the community. 3 models available, 2 bimbofied,1 exposed and 1 not, and a look inspired by the What If...? series not bimbofied.

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Alright so looking closer at my dependancies, there are a lot that are not required, I'm going to work on getting the right dependancies without the clutter tomorrow/later, and upload an update. From what I've read it's going to involve looking at the actual file in my PC which I didn't sign up for but oh well. Any tips for this would be appreciated.
 
Your scene calls a lot of dependencies that are not on the hub. This is not good, because it hides your resource from the default view. Try to get rid of all of them so you get that coveted hub-hosted var label. Yes, 126 dependencies is kind of out of control. You can fix most of this in game. Check all the hair, clothes and morphs to see what the actual source is. If it's somebody else's scene, you're pulling in everything in that scene. That's where the long list of sub-dependencies comes from. Your sub-dependency list is longer than your direct dependencies. Try to match the name of each used resource with the original one from the asset creator. Clothes and hair are a big problem with duplicates being posted. Always go to the OG resource, which is usually further down on the list. Search the list by the name of the resource, then uncheck the one you used and use the original instead. Pay attention to what the package builder is telling you about dependencies.
 
Alright so looking closer at my dependancies, there are a lot that are not required, I'm going to work on getting the right dependancies without the clutter tomorrow/later, and upload an update. From what I've read it's going to involve looking at the actual file in my PC which I didn't sign up for but oh well. Any tips for this would be appreciated.
Hi Derglasnaf,

Congrats on your first upload.

Dependencies can be a bit confusing at first, but it would be good to trim that list down to what you actually need for the scene/look. I've got a bit carried away creating things and had to take a hedge trimmer to my looks and scenes many times.
This plugin is really useful to see what dependencies are being used in a scene in vam.


Spud gave some great tips that should clear things up. You can also check out this guide.

 
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