You may be able to get the result you want if you use the PenetrationCounter to trigger Dub's Audiomate plugin. https://hub.virtamate.com/resources/audiomate-tutorial-the-basics.26986/This is a fantastic plugin, it opens so many more opportunities for control; that being said, I do think the soft/hard/deep variables should be changed to or made an option to, be more of a trigger set for the push/pull. For instance - penetrating while soft is activated lets you trigger a soft moan from lets say audio, then as you go harder the hard one is activated which then opens the push/pull for a new set of triggers, adding a different set of moans.
This of course being if it's at all possible, I'm not a coder or anything. But none the less, beautiful plugin and it works unfathomably well, good job.
I haven't had much luck with AudioMate, the triggers are i think a bit too vague.You may be able to get the result you want if you use the PenetrationCounter to trigger Dub's Audiomate plugin. https://hub.virtamate.com/resources/audiomate-tutorial-the-basics.26986/
Thank you for your reply. Unfortunately, [AltFuta] is not supported at the moment.Very, very interesting plug-in! Will it work with AltFuta characters? I ask because I work a lot with Alt-Futa plug-in and BodyLanguage, but BodyLanguage does not support Alt Futa stimulation by just penetrating another character, so with your plug-in triggers, I think we could fake stimulation and arousal.
Thank you!
Thank you for your reply.Amazing work, dude!
Ideas:
1. I would love to allow this to be mounted on either the penetrating end (male/atom) OR the receiving end (Person). This would be super beneficial for say, solo scenes with a girl and a variety of things (or people) that could penetrate. Set the plugin on her, and let it determine what/where the penetration/source is occuring. Honestly having this work on either side would be fantastic and give a huge amount of control over reactions (both his/hers independently).
2. Ability to control the trigger point of "deep", "hard", etc. I assume it's an arbitrary value in the code, but would be great to have that controllable (with a sane default).
3. You've added some amazing trigger control (e.g. pull vs push, vaginal vs anal, etc.) Would really love to extend that a bit further (in complication) to include girth. This could either be a single (controllable) threshold like Deep vs Hard (e.g. Big/Wide?) or something that allows you to create arbitrary event triggers (with the probability, i love that) based on various combos:
Examples:
push + hard
push + deep + big
pull + anal + deep (@ 0.12)
Conversely, I can take a stab at extending it myself (if so I can send the code back for you to publish it as an update if interested)
That's a great idea. Currently, the event structure triggers soft, hard, and deep events along with the pull action, while the subsequent push event is simply treated as a generic push. What you're suggesting is to separate these into distinct events like soft-then-push, hard-then-push, and deep-then-push, right? Thank you for the excellent suggestion—I'll begin implementing this right away. Much appreciated!This is a fantastic plugin, it opens so many more opportunities for control; that being said, I do think the soft/hard/deep variables should be changed to or made an option to, be more of a trigger set for the push/pull. For instance - penetrating while soft is activated lets you trigger a soft moan from lets say audio, then as you go harder the hard one is activated which then opens the push/pull for a new set of triggers, adding a different set of moans.
This of course being if it's at all possible, I'm not a coder or anything. But none the less, beautiful plugin and it works unfathomably well, good job.
I haven’t used AudioMate myself. Also, this plugin is designed to focus on single-event triggers rather than handling accumulated events. So as you mentioned, it doesn’t support scenarios like “after 20+ repetitions…” or similar. However, using something like IncrementalTrigger might allow you to handle accumulated events more effectively.I am having a issue with the triggering system. I would like to trigger a action after a specified number of penetrations (over 20 for example). For some reason during my testing the action takes place before the fifth. What am I missing?
When you say the trigger is too vague, are you referring to the triggers generated by PenetrationCounter?I haven't had much luck with AudioMate, the triggers are i think a bit too vague.
Since I’m not from an English-speaking culture, I originally thought of the order as Soft < Deep < Hard. But if Soft < Hard < Deep is the more appropriate expression in English contexts, I’m happy to follow that for this plugin. Thank you for the helpful feedback—waveware!Wow~ It works perfectly !!! Thank you for creating such an amazing plugin.
In this plugin, it seems that the order is soft < deep < hard. But generally, isn't it more common to have soft < hard < deep?
While I respect the creator’s intent, I hope you might reconsider.
-> Would you be interested in joining forces as part of a co-development team?
Wishing you good health and all the best in your work. Thank you!
Thank you for the report. The bug has been fixed, and I plan to release it along with many improvements in the next version. Much appreciated!Hello
I'm having an issue where soft, deep, and hard, are only being triggered if the tip comes all the way out of the mouth. If the tip stays inside, neither soft, deep, or hard will trigger even though the value for the depth is showing it moving from 1 up to 3 or 5 over and over--but still no triggers firing. Push and pull trigger perfectly. Everything else is working great.
Cheers
I'm curious whether VAM is operated using a translator ???!> [ERR] cannot find CustomUI name [Candidate Atom], maybe verify not called globalaccess() ...
!> [ERR] cannot find CustomUI name [Candidate Target], maybe verify not called globalaccess() ...
!> [ERR] cannot find CustomUI name [Candidate Dist (cm)], maybe verify not called globalaccess() ...
Is there still an update planned for Penetration counter? Looking forward to the fix mentioned above.Thank you for the report. The bug has been fixed, and I plan to release it along with many improvements in the next version. Much appreciated!
I'm currently reworking the code because I'm not happy with it.Is there still an update planned for Penetration counter? Looking forward to the fix mentioned above.
Great! Don't mean to sound impatient either haha, not at all, happy to hear you're still working on it!I'm currently reworking the code because I'm not happy with it.
I apologize for the delay in release, and I ask for just a little more patience.
Thank you !!!
● More refined penetration logic has been developed.
● The penetration degree has been updated, changing from [Soft/Deep/Hard] to [Soft/Hard/Deep].
● Each part now has four time-related triggers.
● bug fix applied to soft/hard/deep determination.