• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.
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wunderwise

Wanderlust
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Hey there wunderwise, great work!

Just curious, would like to know if her body morph is from the game? (or "as close as possible" that is, given some inevitable VAM 1.x shenanigans I'm assuming, especially given the mega size of her thighs). I'm asking this because very few around typically focus on full body (or "in game") morph accuracy.

In any case, she looks great, ty for this release :)
 
Hey there wunderwise, great work!

Just curious, would like to know if her body morph is from the game? (or "as close as possible" that is, given some inevitable VAM 1.x shenanigans I'm assuming, especially given the mega size of her thighs). I'm asking this because very few around typically focus on full body (or "in game") morph accuracy.

In any case, she looks great, ty for this release :)
Yes! I've kept her body ratios and fixed, if not, polished alot of the VAM quirks have with the stylized shapes via custom rigging (moving bones) rather than compromising the mesh to get an ideal result =).
 

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