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I have made a RaRa dress with 3 presets. This has a very lightweight attachment to give a nice floating feeling.
I find that back lighting your model with ForceVertex and front lighting with ForcePixel gives best rendering for complex clothing.
Let me know what you think. Enjoy
This is a dress I have made with 3 presets. Use the parts tabs to swap textures and colours to get different looks.
The length of the skirt can be changed to some degree by the distance scale.
I hope you like it.
This is a Skirt and Top that I have made. This is a re-post of items that I recently put on Reddit so you may already have them but I thought it would be good to keep everything here. I have reduced the size of the texture files on these to save space.
This is a Swimwear set that I have made in two styles. Each Garment is made from many parts so you can mix textures and colours. I back skin joint strength off till the garment sags then I use gravity multiplier to give it lift. This gives the cloths a nice floaty attachment. but adjust these as...
This is a summer dress I made with 2 pre sets. The dress loads as a green dress with a slightly longer length if you recall the green or pink pre set the length is shorter due to settings of distance scale, gravity multiplier and weight.
This is a loose fitting top that I have made. Most of the clothing I make has many parts to it so you can change the texture or colour of any part (ie. bow, peplum) very quickly to get different looks. I hope you like it.