• Hello Guest!

    We have recently updated our Site Policies regarding the use of Non Commercial content within Paid Content posts. Please read the new policy here.

    An offical announcement about this new policy can be read on our Discord.

    ~The VaMHub Moderation Team
  • Hello Guest!

    We posted an announcment regarding upcoming changes to Paid Content submissions.

    Please see this thread for more information.

RealGaze by Pornaway4148415

Plugins RealGaze by Pornaway4148415 1

Dragontales

Well-known member
Featured Contributor
Messages
270
Reactions
900
Points
93
Twitter
DragoninkV
Dragontales submitted a new resource:

RealGaze by Pornaway4148415 - Pornaway's RealGaze plugin simply added to a .VAR file

This is simply a .VAR packaged copy of Pornaway4148415's RealGaze plugin. He has graciously given me permission to package it up and share it here on the hub so it can be used by others more easily with the newer versions of VAM. This plugin is as it was at his last release date and is not supported by me. I don't believe pornaway4148415 is supporting it any more either so what you see is what you get. He IS currently working on a similar project that should work together with...

Read more about this resource...
 
When you're in VR and you want them to look at you (instead of another person object,) what is the object you'd apply the script to?
 
click the person atom, then add the plug in to the person, then open settings inside the plug in and theres a option for who to look at.
 
The main plugin always goes on the figure. There's a target script that can go onto objects you would want the figure to also look at (but I've had issues getting that to run properly).
 
Hello @Dragontales ,
thank you for this great plugin!
It works fine if I have only one person which looks at another person. Problems start with two persons having targets: Both persons look at their own targets which leads to wild swinging of the head, if the target is e.g. the chest controller.
In your doku pdf you have written that a looker with key 0 should not look at targets with key 0 on the same person. This does not work - the looker still uses targets at the same person.

I've tried to solve this with the keys of targets and lookers. The tools ignores this and continues to look at all targets on all persons regardless their keys.

Maybe a dedicated function with a checkbox "don't look at targets on this person" would help?
 
I am having a similar issue as jaro. I understand you do not provide support for the plugin but was wondering if you could send me in the right direction as to what I could use as an alternative to this plugin so I could have multiple 'lookers' in the scene with their own 'targets' to look at. Any suggestions?

I have tried MacGruber's Gaze plugin, and VeeRifter's Gaze script. I havn't tried Acid Bubble's Glance yet but will give that a shot later on tonight or tomorrow.
 
Back
Top Bottom