Rabbit girl

Paid Looks Rabbit girl

Interesting start, but I can tell from the screenshots alone needs a lot of work.
Body and limb textures don't match at all, and the body appears to be missing a lot of detail.
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Also, her tail is entirely the wrong color in those screenshots. Why is it blue?

Irises are the wrong color too. In the films and cartoons, they're green rather than brown.


Sclera could probably make use of a flat white texture instead of one of the prebuilt ones(realistic looking sclera look weird on cartoon-style characters). The clothing/assets speculars are way too sharp. If they're CUAs, you can use NoStage3'2 UnityAssetVamifier plugin to adjust the specular levels/sharpness.


Also, what's with the texture on her feet? Why does it look like motor-oil on water? Shouldn't they just be solid white?
 
Will you be making a Judy hopps model from zootopia as well? That would 100% get you a new subscriber lol
 
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