ridgerock submitted a new resource:
Procedural Slaps - Fully procedural skin redness and pain driven by impacts and friction in VaM.
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Procedural Slaps - Fully procedural skin redness and pain driven by impacts and friction in VaM.
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Procedural Slaps
A fully procedural breakthrough: skin marks generated from real impacts and friction where contact reaches the character.
Fully procedural by design
To my knowledge, Procedural Slaps is VaM's first complete system of this kind, combining contact-shaped redness, independent impact and irritation, and accumulated pain, with no direct equivalent.
I built Procedural Slaps to solve a problem...
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