• Hi Guest!

    We are extremely excited to announce the release of our first Beta1.1 and the first release of our Public AddonKit!
    To participate in the Beta, a subscription to the Entertainer or Creator Tier is required. For access to the Public AddonKit you must be a Creator tier member. Once subscribed, download instructions can be found here.

    Click here for information and guides regarding the VaM2 beta. Join our Discord server for more announcements and community discussion about VaM2.
  • Hi Guest!

    VaM2 Resource Categories have now been added to the Hub! For information on posting VaM2 resources and details about VaM2 related changes to our Community Forums, please see our official announcement here.

Fixed Pose Presets don't store pose morphs

Dragontales

Well-known member
Featured Contributor
Joined
Jun 12, 2020
Messages
356
Reactions
1,459
Just realized that using Pose Presets (vs the legacy pose file) doesn't save morphs that are in the pose category, like hand poses, fingers, etc. Not sure if this is a bug or if the new pose presets won't be supporting morphs, but I truly hope they do because I'm not sure how to save hand poses into the mix.
 
Yeah I think that is on oversight. It should at least be an option.
 
I would love it to be. Otherwise on scenes with multiple poses and positions, the hands stay at the pose they were set to which doesn't really work well. :) Thanks Meshed!!
 
Hi Meshed...just curious...will pose morphs be added to pose presets in one of the next releases? I have a couple scenes I want to try and complete but they hinge on changing poses and pose morphs (hands and expressions, etc).
 
I'll get this fixed in the next patch.
 
This is fixed and will be in next release. It is a new option to store pose morphs on the pose preset UI tab that is on by default.
 
Back
Top Bottom