When you MergeLoad a Plugin Preset it adds it to the list of plugins on that model. So if I have Silver Expression Tool on a model as plugin #1, and Timeline is on plugin #0, then merge load a Plugin Preset with Silver Expression Tool that has a different set of morphs on it, it then will stack them and cause distortion. It adds the Merge Loaded Plugin Preset to list as Plugin #2. So now I have another instance of it. If I want to cycle through 25, I then have 25 stacked and it's a mess.
One possible solution would be if I could merge load the plugin preset into the existing Plugin #1 that already has Silver Expression Tool on it so I don't create a duplicate.
Another option would be, if I could trigger a request to delete instance #1 of it first, then merge load it, it would then essentially replace #1 and not cause the duplicate.
Load PluginPreset with path does not cause any duplicates and works great but it clears all my other plugins including Timeline so I can't use that.
Does anyone know anything that exists that can solve for this? If not this might be a plugin idea to consider.
One possible solution would be if I could merge load the plugin preset into the existing Plugin #1 that already has Silver Expression Tool on it so I don't create a duplicate.
Another option would be, if I could trigger a request to delete instance #1 of it first, then merge load it, it would then essentially replace #1 and not cause the duplicate.
Load PluginPreset with path does not cause any duplicates and works great but it clears all my other plugins including Timeline so I can't use that.
Does anyone know anything that exists that can solve for this? If not this might be a plugin idea to consider.
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