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Next Taboo Rendezvous: Risque Report

Scenes Next Taboo Rendezvous: Risque Report

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wongry

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wongry submitted a new resource:

Next Taboo Rendezvous: Risque Report - Your wife has something to share with you...

This scene isn't complete yet, but I wanted to share a preview before I take a break over the holidays!
(There will be bugs... I'll fix them when I'm back!)


Your wife Claire has been busy without you - it was your suggestion after all!
Are you ready to see her deepest longings and desires fulfilled... by another man's monster cock?

This scene taps into a pillar of the netorase fetish, the cuckold report: watching and hearing all about the sexual escapades that...

Read more about this resource...
 
When do you expect the scene to be finished? All your works so far have been amazing so I'm looking forward to the final version
 
When do you expect the scene to be finished? All your works so far have been amazing so I'm looking forward to the final version
It might take a while yet! I'm away on a trip for much of this month.

Will likely update with some simpler additions like sound and QoL after I get back.

The fully realized version including 2P with Claire is a ways off, since I haven't started animating that yet!
 
wongry updated Next Taboo Rendezvous: Risque Report with a new update entry:

Polished up!

A lot of polish and QoL with this update, up to a standard I'm happy with... mostly 🤔
  • Added Extra Options, with notable features:
    • Added a Fullscreen mode (for 'immersion' in 2D) under the Extra Options. Press ESC to back out.
    • POV Reset.
    • Wife's face censor (occasionally out of position - can't get it perfect!).
    • Hubby skin tone choice.
  • Fixed the...

Read the rest of this update entry...
 
Cannot wait for you to finish this! The clean up aspect sounds hot!
The new update polishes up the solo experience. 2P isn't implemented yet and I'm not exactly a fan of cleanup, but I have some inspired ideas about how to add it in for those who like it. 😏
 
wongry updated Next Taboo Rendezvous: Risque Report with a new update entry:

Minor bug fix, reduced file size

Minor update:
  • Much reduced file size, by referring to a Music resource that will be common across the Next Taboo Rendezvous series.
  • Fixed bug with Sampson's jewelry not loading with correct colors.
  • Fixed bug where music would not loop correctly.
  • Fixed some fade in/out transitions with Finale, and when the button becomes active.

Read the rest of this update entry...
 
realy want to try those scenes but with so many dependencies I skip for now.
 
Everything sounds and looks great, but when i load the scene itll load up and i can pick the outfits and everything but when i hit play the TV goes black and the pink texts shows but nothing else happens. any ideas?
 
Everything sounds and looks great, but when i load the scene itll load up and i can pick the outfits and everything but when i hit play the TV goes black and the pink texts shows but nothing else happens. any ideas?
I haven't encountered this in my own testing, but a few initial troubleshooting thoughts:
  • Check the error log if there are any reported issues when loading/running the scene.
  • Make sure that you have hazmhox's VAMLive plugin installed (the scene specifically uses version 3).
  • When clicking 'Load Selections', do wait for everything to load before pressing 'Play'
  • If everything above is fine, then if you can edit the scene, delete the ScreenFade atom (might be a hidden atom, under ScrWorld\ScreenFade).
    There won't be any fade-to-blacks to mask the transitions, but that should force it to work...
Let me know if it works!🤞
 
I really like this scene and its replayability, could you add a complete reset? ie back before the options selection. My system is so slow it takes ages to load the scene from scratch which is the only way I have found once the 'fin' sign comes up to replay it.
 
I really like this scene and its replayability, could you add a complete reset? ie back before the options selection. My system is so slow it takes ages to load the scene from scratch which is the only way I have found once the 'fin' sign comes up to replay it.
I'm sorry to hear that the scene takes a long time to load. Maybe you've already tried it, but do give the CPU optimizer patch a shot.

For the time being, it's really difficult to add a complete reset! Based on the loading selections, an entire person could get deleted (Solo v 2P), and I don't know a good way to restore it to the original point after playing through once o_O
What I can do though, is add an outfit or bull change to the debug menu. Something for the next patch! (There needs to be a new bull first :p)
 
I have been having issues with this since the 2P update. For me, the game has no more voice lines and the wifes outfit does not change according to my selection. I have updated dependencies and did the fix mentioned above, but I am getting some errors stillr egarding some missing files/packages and unsure how to locate them. Any help is appreciated, here is the error log.

Code:
!> Plugin file MacGruber.SpeechRecognition.3:/Custom/Scripts/MacGruber/Speech/SpeechRecognition.cslist does not exist
!> Plugin file MacGruber.SpeechRecognition.3:/Custom/Scripts/MacGruber/Speech/SpeechRecognition.cslist does not exist
!> Error during attempt to load assetbundle Custom/Assets/wongry/ntr_rrh_voice.assetbundle. Not valid
!> System.NullReferenceException: Object reference not set to an instance of an object
  at MacGruber.SoundFromAB.OnAssetBundleLoaded (MeshVR.AssetBundleFromFileRequest aRequest) [0x00000] in <filename unknown>:0
!> Error during attempt to load assetbundle Custom/Assets/wongry/ntr_rrh_voice.assetbundle. Not valid
!> System.NullReferenceException: Object reference not set to an instance of an object
  at MacGruber.SoundFromAB.OnAssetBundleLoaded (MeshVR.AssetBundleFromFileRequest aRequest) [0x00000] in <filename unknown>:0
!> Plugin file MacGruber.SpeechRecognition.3:/Custom/Scripts/MacGruber/Speech/SpeechRecognition.cslist does not exist
!> Plugin file MacGruber.SpeechRecognition.3:/Custom/Scripts/MacGruber/Speech/SpeechRecognition.cslist does not exist
!> Error during attempt to load assetbundle Custom/Assets/wongry/ntr_rrh_voice.assetbundle. Not valid
!> System.NullReferenceException: Object reference not set to an instance of an object
  at MacGruber.SoundFromAB.OnAssetBundleLoaded (MeshVR.AssetBundleFromFileRequest aRequest) [0x00000] in <filename unknown>:0
!> Error during attempt to load assetbundle Custom/Assets/wongry/ntr_rrh_voice.assetbundle. Not valid
!> System.NullReferenceException: Object reference not set to an instance of an object
  at MacGruber.SoundFromAB.OnAssetBundleLoaded (MeshVR.AssetBundleFromFileRequest aRequest) [0x00000] in <filename unknown>:0
 
I have been having issues with this since the 2P update. For me, the game has no more voice lines and the wifes outfit does not change according to my selection. I have updated dependencies and did the fix mentioned above, but I am getting some errors stillr egarding some missing files/packages and unsure how to locate them. Any help is appreciated, here is the error log.

Code:
!> Plugin file MacGruber.SpeechRecognition.3:/Custom/Scripts/MacGruber/Speech/SpeechRecognition.cslist does not exist
!> Plugin file MacGruber.SpeechRecognition.3:/Custom/Scripts/MacGruber/Speech/SpeechRecognition.cslist does not exist
!> Error during attempt to load assetbundle Custom/Assets/wongry/ntr_rrh_voice.assetbundle. Not valid
!> System.NullReferenceException: Object reference not set to an instance of an object
  at MacGruber.SoundFromAB.OnAssetBundleLoaded (MeshVR.AssetBundleFromFileRequest aRequest) [0x00000] in <filename unknown>:0
!> Error during attempt to load assetbundle Custom/Assets/wongry/ntr_rrh_voice.assetbundle. Not valid
!> System.NullReferenceException: Object reference not set to an instance of an object
  at MacGruber.SoundFromAB.OnAssetBundleLoaded (MeshVR.AssetBundleFromFileRequest aRequest) [0x00000] in <filename unknown>:0
!> Plugin file MacGruber.SpeechRecognition.3:/Custom/Scripts/MacGruber/Speech/SpeechRecognition.cslist does not exist
!> Plugin file MacGruber.SpeechRecognition.3:/Custom/Scripts/MacGruber/Speech/SpeechRecognition.cslist does not exist
!> Error during attempt to load assetbundle Custom/Assets/wongry/ntr_rrh_voice.assetbundle. Not valid
!> System.NullReferenceException: Object reference not set to an instance of an object
  at MacGruber.SoundFromAB.OnAssetBundleLoaded (MeshVR.AssetBundleFromFileRequest aRequest) [0x00000] in <filename unknown>:0
!> Error during attempt to load assetbundle Custom/Assets/wongry/ntr_rrh_voice.assetbundle. Not valid
!> System.NullReferenceException: Object reference not set to an instance of an object
  at MacGruber.SoundFromAB.OnAssetBundleLoaded (MeshVR.AssetBundleFromFileRequest aRequest) [0x00000] in <filename unknown>:0
I think the dependencies list is a bit broken (incomplete).
Make sure to download MacGruber's SpeechRecognition plugin through VAM directly, or manually place it in the AddonPackages folder.

As for the error with ntr_rrh_voice.assetbundle, you can try opening wongry.NTR_RisqueReport-home.5.var in your AddonPackages folder with 7zip or WinRAR, and just check that Custom/Assets/wongry/ntr_rrh_voice.assetbundle is there.
It really should be if you've grabbed the latest version from the hub!

I'm not sure why the outfit selection isn't working though. Might be worth deleting old versions of Risque Report in your AddonPackages folder, restart VAM, and pulling the latest version fresh.
 
I'm sorry to hear that the scene takes a long time to load. Maybe you've already tried it, but do give the CPU optimizer patch a shot.

For the time being, it's really difficult to add a complete reset! Based on the loading selections, an entire person could get deleted (Solo v 2P), and I don't know a good way to restore it to the original point after playing through once o_O
What I can do though, is add an outfit or bull change to the debug menu. Something for the next patch! (There needs to be a new bull first :p)
I'll give the patch a go. As to the reset, I thought that might be the case with there being so many distinct options, but it never hurts to ask right? Anyway thanks for the response and I'll check out the additions to the debug menu when they arrive. Once again thanks for a great scene.
 
Hi! Getting strange bevahior. After selecting mode and outfits -> Load Selections I don't see a play button. Where should it be? I see "dial" object in edit mode but can't play anything. Where should I look for the Play button or how to kinda spawn it? Thanks!
 
I'll give the patch a go. As to the reset, I thought that might be the case with there being so many distinct options, but it never hurts to ask right? Anyway thanks for the response and I'll check out the additions to the debug menu when they arrive. Once again thanks for a great scene.
Thanks for the kind words, I'm (very slowly) making the next!

Hi! Getting strange bevahior. After selecting mode and outfits -> Load Selections I don't see a play button. Where should it be? I see "dial" object in edit mode but can't play anything. Where should I look for the Play button or how to kinda spawn it? Thanks!
This is strange behavior - I don't remember this issue from my testing.

The play button (B_SceneLoad) is the same atom/object as the Load Selections button - it should simply change color/text once loaded.
Let me know if there's anything in the Error Log that comes up when loading/running the scene. The load/play button mostly calls actions with MacGruber's LogicBricks, but if the selection buttons are working, I don't know why it's acting up.

I've occasionally had inconsistent bugs when clicking/interacting soon after loading. On my machine, VAM loads the scene once (the blue loading box disappears), but then it becomes unresponsive as it 'hiccups' for about 10 seconds soon afterwards (within ~30 seconds of first load). So I tend to wait after the 'hiccup' settles before actually interacting with anything. Not sure if that's just a quirk of my install/machine, but maybe see if that helps?
 
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