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VaM 1.x Minimizing hip crease on thick models

Threads regarding the original VaM 1.x

Extradite7030

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I love my thick models, but I've noticed that in certain positions the hip crease tends to look quite unnatural. I understand you can only thicken them up so much until you start running into problems, but I'm sure there must a way to minimize it with certain morphs that don't sacrifice the glorious thickness. I've been playing around with them but haven't found the "one" yet.

hipcrease.png
 
You could try this. better bends by skynet. I'm not sure how well it performs with thicker models though.

I think there is a way to export a morphed/posed character obj from vam and make a morph to smooth out a specific area of the mesh for that pose, but I couldn't get it to work just now, daz wasn't happy. It would involve exporting the obj from vam and sculpting that, (which isn't how I usually do it.) I'll have a read of the guides and let you know if I figure it out.
 
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