• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.
Kuva Fortress - cave room  ( Warframe week - day 2 )

Scenes Kuva Fortress - cave room ( Warframe week - day 2 )

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chakchak

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chakchak submitted a new resource:

Kuva Fortress - cave room ( Warframe week - day 2 ) - Evil mystery Kuva

VAR file contain CUA assets :
- Room
- Assets
- Doors (open/close, without animation)
- Fake volumetric lights ( created with particle system in unity )
- no baked light, only Unity realtime light


Warframe - VAM comparison : ( in screenshots used plugin Post Processing by moyashi , without LUT )
View attachment 392663View attachment 392664
View attachment 392665[ATTACH type="full"...

Read more about this resource...
 
Uhh think you can make map mods for blades and sourcery instead? Cuz these would be cool maps to fight on
 
Uhh think you can make map mods for blades and sourcery instead? Cuz these would be cool maps to fight on
I'm not sure about porting maps from this game because of its VR component. But I'll try someday
 
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