How to disable VaM backculling?
I'm using rooms from daz3d. The designer usually only make walls one side, no thickness. In vam it causes backculling, and the light just shines through the wall. Is there a way to solve this without needing to edit the geometries to add thickness.
I'm using rooms from daz3d. The designer usually only make walls one side, no thickness. In vam it causes backculling, and the light just shines through the wall. Is there a way to solve this without needing to edit the geometries to add thickness.
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