GizmosSystem (Scene auxiliary display)

Plugins GizmosSystem (Scene auxiliary display)

PluginIdea

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PluginIdea submitted a new resource:

GizmosSystemBeta1 - A collection of tools that display aids in a scene

At present, I spend a lot of energy on plug-in development, in order to provide more possibilities for the community.
There are many popular plug-ins in my Patreon and they are constantly updated.
And I'm constantly developing new plug-ins.
Good ideas and suggestions are also very welcome.
I really hope you can come to Patreon to support me
🙏 .
my patreon

Purpose:
A collection of tools that display aids in a...

Read more about this resource...
 
Thanks for awesome tools! :)

Issues:
It says you can distinguish 2 atom controls but it still looks same in game. I loaded your plugins as a session plugin. Lights color looks different but not person.
Light atom Visualization rage is not shown in game.

Here is my suggestion:
1. Different control and nodes color for each person atom just like on this rough scetched image
2. Different node icon for different boddy parts
3.

1654552007186.jpeg
 
Thanks for awesome tools! :)

Issues:
It says you can distinguish 2 atom controls but it still looks same in game. I loaded your plugins as a session plugin. Lights color looks different but not person.
Light atom Visualization rage is not shown in game.

Here is my suggestion:
1. Different control and nodes color for each person atom just like on this rough scetched image
2. Different node icon for different boddy parts
3.

View attachment 128546
good ideas, thanks:)
 
Ummm. Have you uploaded updated package? We still can't see light indicator and can't see new node icon either.
 
PluginIdea updated GizmosSystemBeta1 with a new update entry:

Emergency Fix: Fixed the problem that the icon size of the character controller is too large.

Fix a serious bug of feedback:

Fixed the problem that the icon size of the character controller is too large.

Reason: I load the Powerhandles plug-in by default.
This plug-in modified the size of the person's controllers, causing me to set the wrong icon size.

Known problem: incompatible with the Powerhandles plug-in.
Loading Powerhanders at the same time makes the character's FreeControllers too small (almost invisible).

Read the rest of this update entry...
 
Thanks for update it works fine now. However could you please make letter nodes little bit smaller? Just like feet icon.

Bug: Cloth grab sphere wireframe looks funny in vr mod. Could you test and fix it please? Didn't tried other stuff.

1654895021733.jpeg
 
1654904804843.jpeg


Also just a suggestion when recording animation in VR i can no longer see my nodes rotation and there is little problem with matching nodes to default position again. Try it in VR and see it yourself.
 
PluginIdea updated GizmosSystemBeta1 with a new update entry:

Bug Fix and New Feature

Bug Fix :
Fix the bug of user feedback.

New Feature :
(For details, please see the introduction video on the details page)

1.A redesigned icon of character control points.
2.You can customize the color of the controller for each character individually.
3.You can choose whether to hide the icon when the controller point is selected (sometimes this icon is annoying).
4.You can choose whether to enable the random color of the controller.
5.Add Draw Scene Colliders.

Read the rest of this update entry...
 
Couple of suggestion for next update...

0707161317.jpg


1. Penis "P" letter icon is too large... Make it small please
2. Also option to increase decrease nodes size
3. Automaticaly color nodes for each person. Currently you have to choose and select color for each person. Whenever i add person nodes always white for all of them
4. This foot nodes looks swapped when see it from front. From back it's okay but can you fix it?
0707161458.jpg


Thanks! :)
 
Couple of suggestion for next update...

View attachment 136562

1. Penis "P" letter icon is too large... Make it small please
2. Also option to increase decrease nodes size
3. Automaticaly color nodes for each person. Currently you have to choose and select color for each person. Whenever i add person nodes always white for all of them
4. This foot nodes looks swapped when see it from front. From back it's okay but can you fix it?
View attachment 136564

Thanks! :)
Thank you for your advice.
 
When CUA is present in a scene and your plugin is set as default session plugin, after the scene is loaded, the wireframe of CUA is visible... I have to go to settins and set wire topology alpha to 0... New CUAs added after scene load are not affected.
Anyway thanks for the work - I use it all the time even with that bug.
 
PluginIdea updated GizmosSystemBeta1 with a new update entry:

Based on feedback, some features have been fixed and optimized:

According to the feedback, some functions were fixed and optimized:
View attachment 149719
1. when IsUseRandomControllerColor is true. The color of Icon is automatically set randomly.
2. The scaling of icon supports adjustment.
3. The display of Topology is turned off by default.
4. Fixed some other feedback problems.

Read the rest of this update entry...
 
Thanks ffor update. Here is some more suggestion:

1. Option to choose color for each person and save it on session plugins. Current random color is bad.
 
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