• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.
Fox and Wolf tails [Physics and IKCUA Ready]

Assets + Accessories Fox and Wolf tails [Physics and IKCUA Ready]

Download [1.98 MB]
Very, very perfect work, but can you teach me how to make a tail with physical effects in unity, I made a model with bones, but I don't know how to operate in unity next . I sincerely hope you can help me .
 
You need to add hinge joints between all the bones. Also have the last bone have a rigid body with gravity. Don't forget to add springs in the hinge joint options.
 
I finally succeeded. It's cool. This problem has troubled me for a long time, and I don't know how to thank you.
 
Where do you guys attach this asset anyway? it seems like whatever I attach it to it still slides all over the place when the character moves.
 
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