Fox and Wolf tails [Physics and IKCUA Ready]

Assets Fox and Wolf tails [Physics and IKCUA Ready]

Very, very perfect work, but can you teach me how to make a tail with physical effects in unity, I made a model with bones, but I don't know how to operate in unity next . I sincerely hope you can help me .
 
You need to add hinge joints between all the bones. Also have the last bone have a rigid body with gravity. Don't forget to add springs in the hinge joint options.
 
Where do you guys attach this asset anyway? it seems like whatever I attach it to it still slides all over the place when the character moves.
 
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