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C&G-STUDIO Audio Visualizer Suite

Plugins + Scripts C&G-STUDIO Audio Visualizer Suite

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Shadow Venom

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Shadow Venom submitted a new resource:

C&G-STUDIO Audio Visualizer Suite - DMX style lighting control system for VAM

View attachment 539624

🌟 Release Note — C&G-STUDIO Audio Visualizer Suite


The CG-Studio Audio Visualizer Suite is a complete modular system designed to bring real-world DMX-style lighting control into Virt-A-Mate — in the simplest and most user-friendly way possible.


This suite allows creators to build fully synchronized, music-driven lighting environments without the need for complex...

Read more about this resource...
 
Shadow Venom updated C&G-STUDIO Audio Visualizer Suite with a new update entry:

LEDEmissionFXController Performance Update

LEDEmissionFXController Performance Update​

  • Switched per-material Material.SetColor writes to MaterialPropertyBlock (MPB) per renderer, with per-renderer MPB caching.
  • Added update throttling via _updateInterval (default 1/60s) to cap live-update frequency.
  • Implemented per-frame batching with _maxRenderersPerFrame and a rolling _rendererCursor to spread large updates across frames.
  • Introduced color-change thresholding (NearlyEqualColor) to skip redundant...

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Shadow Venom updated C&G-STUDIO Audio Visualizer Suite with a new update entry:

LEDEmissionFXController v1.2 Update

LEDEmissionFXController Bug Fix​

  • Fixed a minor bug where External Param list was empty after loading a saved scene. The plugin now correctly restores the selected external storable and parameter without requiring manual re-selection.
  • Improved initialization flow for external plugin and parameter lists.
  • Minor internal cleanup and stability improvements.

Read the rest of this update entry...
 
这真是太棒了,你真是太好了。
 
Holy shit, I just figured out how powerful BPMIntervalTrigger is!
I can SYNC EVERYTHING.
I watched your tutorial video a few times but didn't really get it. I may have to entirely rebuild my template file around this. Thanks, really awesome work.
 
Holy shit, I just figured out how powerful BPMIntervalTrigger is!
I can SYNC EVERYTHING.
I watched your tutorial video a few times but didn't really get it. I may have to entirely rebuild my template file around this. Thanks, really awesome work.

Yeah, it gives you a ton of freedom and opens up so many possibilities. You can check out this video example, it shows how every element in a scene can be fully controlled by BPMIntervalTrigger, including the character’s movements.


In short, you can use it to create any level of riding-dance or dance-sex scene you want, and it’s incredibly efficient.
 
Last edited:
Yeah, it gives you a ton of freedom and opens up so many possibilities. You can check out this video example, it shows how every element in a scene can be fully controlled by BPMIntervalTrigger, including the character’s movements.


In short, you can use it to create any level of riding-dance or dance-sex scene you want, and it’s incredibly efficient.
I need to spend more time with it to get comfortable, but one thing I did notice is that it has trouble with lights when the BPM is shifting.

My planned use case still uses a slider to control the intensity (as my Missionary 2 & Rave night scenes do), and I was experimenting with adjusting the BPM using that slider and noticed that lights sync'd to BPM were 'pausing' until the adjustment was done. Not a big deal since I figured out a workaround (slider that controls the lights that is controlled by BPMIntervalTrigger plugin), but thought you might want to know.

I'm hoping I can adjust my workflow soon to use your plugin and release in a new scene soon.
 
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