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    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.
BIT-Z and DIT-Z

Looks BIT-Z and DIT-Z

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Mofutu

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Mofutu submitted a new resource:

BIT-Z and DIT-Z - Lost from a Concordian world.

Much was made of the ill fated Concordian game. But despite that, I couldn't help but like the space goblin(some say cat), despite her quirks.

BIT-Z is a little different as one of my existing morphs worked well with her colors. I really liked BIT-Z's kind of dark cyan green with the lighter green around her face and neck. DIT-Z is her sister with hair color that I thought might have been nice.

I also saw the phrase "You couldn't even rule 34 these designs." So I said, "bet".

I hope...

Read more about this resource...
 
The body morph dial forces the hands into the pose shown in the screenshots. This makes the character less usable. When using morph merger, you always have to exclude pose morphs. Please fix.
 
The body morph dial forces the hands into the pose shown in the screenshots. This makes the character less usable. When using morph merger, you always have to exclude pose morphs. Please fix.
Will do. I wasn't aware it did that. Thanks a lot for the heads up.
 
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