• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.
Abandoned factory

Environments Abandoned factory

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LDR

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Cool environment but I have some creative criticism for you. Every room should have a door. Even if it's not functional. And it really needs collision on the other items (window bars, barrel, pallet, pipes). Making them separate CUA's would be a better way to do it along with the mattress.
 
Cool environment but I have some creative criticism for you. Every room should have a door. Even if it's not functional. And it really needs collision on the other items (window bars, barrel, pallet, pipes). Making them separate CUA's would be a better way to do it along with the mattress.
First of all, thank you very much for your feedback.
My main focus is on serving the scene, creating assets is mainly to give the scene a more dramatic atmosphere.
Once the environment feels right for the mood I want, I release it.
I’m sorry that I didn’t take other situations into consideration.
If I have more time in the future, I’ll work on that.
 
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