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just a basic demo scene with all... two of the different sensors working, hit pov to see the highly questionable volumetric sensor which will mess with sound
View the much more applicable vision sensor with both on trigger and on end trigger
s, amazing!
I just have a couple sensors in this package, there's a vision sensor which triggers when raycasts hit a preselected object/empty/trigger, etc, you have to attach it to an empty
there's volumetric which i'm not entirely sure how to use, it's OG intent was just for sound, so you could have...