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One of a handful of simple plugins I am releasing that coincide with "issues" I ran into on my journey to create a more sophisticated plugin.
The native Collision Trigger Atom in VaM is great - but it is hard to keep track of, because you cannot put a material over it, and it only comes in one...
There is an animation where clothes come off during the dance.
There are three different outfits for her, but one animation covers all of them.
How it works is that you use "Trigger the Trigger" on the timeline and press the "Clothes come off" button.
However, if you press the "Change her...
This guide has been completely rewritten to provide an 83-step explanation in how to turn a fire particle effect on and off using Timeline, as well as activating sounds and building an animation start button. A new fire effect is added to this post and included in the Timeline CUA Setup Scene...
Realistic Foreskin & Erection Simulation Plugin Demo Scene 1 (Trigger Control)
Learn how to manually control RunRudolf's Realistic Erection and Foreskin plugin system with triggers (e.g. UI buttons or from within timeline animations). The demo scene includes example triggers to demonstrate...
A Guide for how to make your Female cum by pushing a UI-Button Trigger
For this you ned the Guide: How to make your Male Cum
https://hub.virtamate.com/resources/make-your-male-cum.45002/
Its the same process, just with other Settings, shown here, for the Woman
Get ready for something truly mind-blowing: A physical device that works as a variable trigger! Play the demo scene!
"What does that mean?" you ask.
It means ball roll down to blue side, boobs go away. Bad!
Ball roll over to green side, boobs get big. Good!
Just go play the demo scene...
How can I trigger the MacGruber Relay plugin (from MacGruber LogicBricks) attached to a Person from my C# script/plugin?
Unfortunately, I did not find an example of such code. But I would like to have this option, since in this case there is no need to write all actions in my C# script.
Summary
This plugin simulates probes, then drive Morphs/Force/Triggers.
No collider required. So it's fast, non-explosion with thick things.
Easy setup, Simple usage (by Group presets).
Installation
Set "BulgerSim.PersonAtom.cslist" to the Person Atom Plugin.
Usage of plugin
"Open Custom...
Small plugin that helps you create conditional gameplay by creating actions that will automatically trigger based on a set of condition.
If you have any condition types that you would like to see implemented, drop a message here or on discord!
How the script works:
The script will check if...
I think I am misundertanding a lot of things related to how Timeline animations work and what influences the animation playing, so please bear with me if I'm asking nonsense.
I set triggers on my animation and when on VR (which pummels my FPS because I have a weak GPU) with say less than 14...
Hi everyone,
Apologies if it has been asked a similar question, but it's difficult to search as it can be written in endless ways. I'm creating my first scenes and together also learning how to use Timeline by Acid Bubbles (amazing plugin ?). There's been lots of mistakes, redoing things, fixing...
This page will gather my hopefully growing collection of video tutorials about various VaM topics.
"Pay after watching, IF you liked it!"
Producing quality video tutorials consumes a LOT of time. Just producing 10min of video takes about 6-8 hours on average from first concept to final cut...
Hi,
I'm looking for a way to add Passenger to a Person using a Trigger. My overall aim is to add a Passenger/POV button to scenes that I downloaded that are MergeLoaded and use the Timeline plugin (i.e. I can't lock the plugin parameter as this breaks the Timeline for different scenes). I know...
I've been plucking away at so many crazy-detailed sex scenes in Edit Mode lately trying to determine one simple thing:
How to create my own setup where I can manually interact with a person's intimate parts long enough to trigger some fun juices using assets with cum/particles/etc.
I have a few...
A small but powerful mash up of PumpTrigger by Extraltodeus and the TriggerControl example by MeshedVR with some extra sauce (threshold and cool down).
I made this for the upcoming AudioMate demo scene and found it to be so useful that i thought it would be worth sharing. It works good for any...
Hi there. I don´t know if I miss something, I am "blind" or anything else but here is the problem:
I want to package all our motion captured future content into VAR files as strongly suggested but the music trigger located in the scene animation main TAB will reset every time
I pack this...