We are excited to announce a new feature on the Hub: Favorites!
You can now add resources to your favorites, and organize your favorites into collections!
You can check out the details in our official announcement!
Allows changing the scene's Timescale to freeze time, go faster than realtime speed, or anywhere inbetween. While the game has timescale built in, it only allows from 0.1x to 1x speed.
The fastest timescale provided is 10x normal speed. Based on your physics rate, physics update cap, and...
Small utilities I made that didn't merit their own package.
TimeScaleController.cs
Allows triggers that affect time scale.
FieldOfViewController.cs
Controls the FoV (zoom) of the camera on Desktop.
CameraNearClipPlane.cs
Changes the camera clip plane, to see through walls or see VERY large...