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Hello, this is my first solid try on doing cum clothing, for me it's important that it looks quite good and has good physics.
I figured out how to do this type of clothing thanks to
Re-visions_VAM
If something is not working properly please tell me, it's my first resource I upload to the hub...
This time, I prepared cum as texture, not clothing. This is a new attempt for me. I think the texture is good because I used flat but quite realistic data. I hope you can use it by adapting to decals.
This time, I made a cum for an animated character. I used thicker than usual and lowered the gloss. Enjoy.
If you like this post, please visit my Patreon.
原模型来自网络
蠕虫_触手_鳗鱼_精子包含骨骼和碰撞
worm,eel,sperm,tentacles with bones and collision
包含蠕虫、触手,可以用ikcua和cuacontrol来控制
worm and tentacle can use ikcua or cuacontroller to control
包含精子、鳗鱼,静态和动态各两个
sperm and eel contains animation
I have finished one more of this pack! It contains three items for each hand to cover the whole hand with fluids. There are a lot of presets in each item, so you can set the fluids as you want: on every finger or special ones. More fluids - fewer fluids - it's all customizable. There are sperm...
The right kind of stringy
Demo of how the cum looks as of now
You ever wanted to add really thick and stringy cum to your scene? Yeah, me too! I started looking into unity's particle system and found the trail module which would make exactly that possible. And to manipulate all kinds of...