Present plugin is essentially just fixed and appended version of vision sensor by ParticlePinnacle
Fixes:
scrollable popup added on the target selector
trigger actions serialization/saving fixed (stays applied after scene reload)
other tiny fixes I might've forgert about
Appends...
About
GPU Raycast for person atoms gives you advanced hit info like texture coordinates, person texture regions, and normals. It exposes an API to get the information either as a HitInfo struct like Unity's physics raycast, or raycast an area to a texture (e.g. for use in a compute shader)...
just a basic demo scene with all... two of the different sensors working, hit pov to see the highly questionable volumetric sensor which will mess with sound
View the much more applicable vision sensor with both on trigger and on end trigger
s, amazing!