• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.

pbr

  1. CUAclothPBR

    Plugins + Scripts CUAclothPBR 1.0
    Hub-Hosted VAR CC BY

    CuaCloth & PBR Converter. You can now swap CuaCloth textures for VaM's native materials to get that high-end metallic look. Comes with persistence and preset saving, so it auto-converts every time you load the outfit. Big shoutout to stopper, skynet, and vambear for the incredible original...
  2. PBR Material Translator

    Plugins + Scripts PBR Material Translator 1
    Hub-Hosted VAR CC BY

    PBR Material Translator Converting Roughness Workflows into TRUE Specular Workflows for Virt-a-Mate. Substance Painter Unity 2018 - Standard (Roughness Setup) VaM Vamifier PBR Material Translator I write about environment maps later on and how important they are. For these examples...
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