• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.

outworld

  1. Sindel - Mortal Kombat

    Paid Looks Sindel - Mortal Kombat 1

    -- Contents: - Sindel from Mortal Kombat look morphs + skin textures + CUA Hair with physics. - CUA Hair with physics rig and custom shader supporting MSAA, ReShade effects and scene lighting camera exposure parameter. - Outfit is Default set from the game. -- Snaps: -- CUA Hair Physics Demo...
  2. Mileena - MK1

    Paid Looks Mileena - MK1 1

    -- Contents: - Mileena from MK1, look skin textures + morphs + CUA Hair with physics - CUA Hair with physics that supports MSAA, Reshade, camera exposure and color customization - Outfit as the standard from MK1, with ribbons using clothsimproxy plugin and outfit using shoe helper plugin --...
  3. Kitana Kahn V3 - MK1

    Paid Looks Kitana Kahn V3 - MK1 3

    -- Contents: - Kitana Kahn look from MK1, look morphs + skin textures + CUA Hair with physics - Outfit is base outfit from MK1 - CUA Hair with physics, new shader with MSAA & Reshade & VaM camera exposure parameter support. (with SSS and anisotropic highlights effect) - Remastered body morph and...
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