I can't solve the problem with the seam. Substance Painter has such a glitch with seams. I use these layers. The template for the model is made of a standard mesh
The most amazing thing is that in VAM these layers look smooth and undamaged
What did I not take into account or am I doing wrong?
Some normal maps I made for my models. I’ve included two versions: one baked onto the default FemaleBase texture found in VaM's custom folder and another with a flat background so it can be baked onto any texture you like.
Model: Malorie, is a college girl with fitness in her blood, shes tight and have petite figure
Enjoy a sligthly new hairstyle and bangs coming with the model