• Hi Guest!

    We are extremely excited to announce the release of our first Beta1.1 and the first release of our Public AddonKit!
    To participate in the Beta, a subscription to the Entertainer or Creator Tier is required. For access to the Public AddonKit you must be a Creator tier member. Once subscribed, download instructions can be found here.

    Click here for information and guides regarding the VaM2 beta. Join our Discord server for more announcements and community discussion about VaM2.

noelle

  1. SharperIT's Noelle Holiday

    Paid Looks SharperIT's Noelle Holiday v1

    Support more like this by checking out SharperIT's socials and my Patreon! https://ko-fi.com/sharperit/shop https://www.patreon.com/c/SivelMorphs
  2. SharperIT's Noelle Holiday

    SharperIT's Noelle Holiday

    Original model by SharperIT: https://x.com/SharperIt Download the Blender version here: https://ko-fi.com/sharperit/shop
  3. SharperIT's Noelle Holiday

    SharperIT's Noelle Holiday

    Original model by SharperIT: https://x.com/SharperIt Download the Blender version here: https://ko-fi.com/sharperit/shop
  4. SharperIT's Noelle Holiday

    SharperIT's Noelle Holiday

    Original model by SharperIT: https://x.com/SharperIt Download the Blender version here: https://ko-fi.com/sharperit/shop
  5. SharperIT's Noelle Holiday

    SharperIT's Noelle Holiday

    Original model by SharperIT: https://x.com/SharperIt Download the Blender version here: https://ko-fi.com/sharperit/shop
  6. SharperIT's Noelle Holiday

    SharperIT's Noelle Holiday

    Original model by SharperIT: https://x.com/SharperIt Download the Blender version here: https://ko-fi.com/sharperit/shop
  7. White Room Ride

    Scenes White Room Ride 1.0
    Hub-Hosted VAR CC BY-ND

    It's been a little while since I've uploaded a scene, and I feel like i've been making good progress. This scene was designed for seated VR (passenger), but works just fine on desktop. As all my other scenes it uses Autothrusters & floatparameters to drive randomized movement. The controls...
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