A simple Scene with buttons to trigger World and Local rotation states for all 3 axis / instances.
A Person Atom, with various controller settings for testing.
- Try rotating the person fully, or just a limb.
- Test what happens when selecting a controller with no rotations (rotations off, or...
For use in VR, in place of the Rotation Gizmo you'd otherwise have when in Desktop mode.
No more wrist-bending.
No more displacing a Controller when trying to rotate it.
No more needing to lock a controller's position before attempting to rotate it (previously, via wrist-bending).
Rotate...