• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.

keyframe

  1. Geraldo

    VaM 1.x (Solved) Timeline bug

    Hey people, Sometimes I get this weird timeline bug where it doesn't update to the correct keyframe position, and it often ends up screwing my positions entirely. It seems very random when it occurs, usually when I'm creating new animations and etc. It persists even after restarting...
  2. C

    VaM 1.x Is there a way to mass edit a controller's xyz position value throughout all keyframes by a certain percentage? (Further explanation in the post)

    What I mean is that if a keyframe has the hip's x location at 1.25 and I want to move it by about 25% in the direction that it is going --let's say just on the x axis, no y or z-- then it would edit the keyframe's x value for the hip to 1.56. I would like to have this done for every axis (X, Y...
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