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  1. Skydomes Part 16 - Varied - (4K/8K)

    Assets + Accessories Skydomes Part 16 - Varied - (4K/8K) 2026-01-17
    Hub-Hosted VAR CC BY

    The last part in a series of 16 Skydome assets. Skydome Part 16-Varied- (4K/8K) The main difference between Skydome and Skybox is that Skydome is a hemisphere that covers the scene from above. Since Unity (with CrunchCompression disabled) allocates a fixed amount of MB per texture depending...
  2. Skydome Part 15-Varied- (4K/8K)

    Assets + Accessories Skydome Part 15-Varied- (4K/8K) 1
    Hub-Hosted VAR CC BY

    Skydome Part 15-Varied- (4K/8K) The main difference between Skydome and Skybox is that Skydome is a hemisphere that covers the scene from above. Since Unity (with CrunchCompression disabled) allocates a fixed amount of MB per texture depending on its resolution, by cutting a full sphere and its...
  3. Skydomes Part 14 - Varied - (4K/8K)

    Assets + Accessories Skydomes Part 14 - Varied - (4K/8K) 1
    Hub-Hosted VAR CC BY

    Skydome Part 14-Varied- (4K/8K) The main difference between Skydome and Skybox is that Skydome is a hemisphere that covers the scene from above. Since Unity (with CrunchCompression disabled) allocates a fixed amount of MB per texture depending on its resolution, by cutting a full sphere and its...
  4. Skydomes Part 13 - Varied - (4K/8K)

    Assets + Accessories Skydomes Part 13 - Varied - (4K/8K) 1
    Hub-Hosted VAR CC BY

    Skydome Part 13-Varied- (4K/8K) The main difference between Skydome and Skybox is that Skydome is a hemisphere that covers the scene from above. Since Unity (with CrunchCompression disabled) allocates a fixed amount of MB per texture depending on its resolution, by cutting a full sphere and its...
  5. Skydomes Part 12 - Varied - (4K/8K)

    Assets + Accessories Skydomes Part 12 - Varied - (4K/8K) 1
    Hub-Hosted VAR CC BY

    Skydome Part 12-Varied- (4K/8K) The main difference between Skydome and Skybox is that Skydome is a hemisphere that covers the scene from above. Since Unity (with CrunchCompression disabled) allocates a fixed amount of MB per texture depending on its resolution, by cutting a full sphere and its...
  6. Skydomes Part 11 - Morning - (4K/8K)

    Assets + Accessories Skydomes Part 11 - Morning - (4K/8K) 1
    Hub-Hosted VAR CC BY

    Skydome Part 11-Morning- (4K/8K) The main difference between Skydome and Skybox is that Skydome is a hemisphere that covers the scene from above. Since Unity (with CrunchCompression disabled) allocates a fixed amount of MB per texture depending on its resolution, by cutting a full sphere and...
  7. Skydome Part 10- Evening - (4K/8K)

    Assets + Accessories Skydome Part 10- Evening - (4K/8K) 1
    Hub-Hosted VAR CC BY

    Skydome Part 10- Evening - (4K/8K) The main difference between Skydome and Skybox is that Skydome is a hemisphere that covers the scene from above. Since Unity (with CrunchCompression disabled) allocates a fixed amount of MB per texture depending on its resolution, by cutting a full sphere and...
  8. Skydome Part 9- Evening - (4K/8K)

    Assets + Accessories Skydome Part 9- Evening - (4K/8K) 2026-01-04
    Hub-Hosted VAR CC BY

    Skydome Part 9- Evening - (4K/8K) The main difference between Skydome and Skybox is that Skydome is a hemisphere that covers the scene from above. Since Unity (with CrunchCompression disabled) allocates a fixed amount of MB per texture depending on its resolution, by cutting a full sphere and...
  9. Skydomes Part 8 - Evening - (4K/8K)

    Assets + Accessories Skydomes Part 8 - Evening - (4K/8K) 1
    Hub-Hosted VAR CC BY

    Skydome Part 8- Evening - (4K/8K) The main difference between Skydome and Skybox is that Skydome is a hemisphere that covers the scene from above. Since Unity (with CrunchCompression disabled) allocates a fixed amount of MB per texture depending on its resolution, by cutting a full sphere and...
  10. Skydomes Part 7 - Evening - (4K/8K)

    Assets + Accessories Skydomes Part 7 - Evening - (4K/8K) 1
    Hub-Hosted VAR CC BY

    Skydome Part 7- Evening - (4K/8K) The main difference between Skydome and Skybox is that Skydome is a hemisphere that covers the scene from above. Since Unity (with CrunchCompression disabled) allocates a fixed amount of MB per texture depending on its resolution, by cutting a full sphere and...
  11. Skydomes Part 6 - Day - (4K/8K)

    Assets + Accessories Skydomes Part 6 - Day - (4K/8K) 2026-01-02
    Hub-Hosted VAR CC BY

    Skydome Part 6- Day - (4K/8K) The main difference between Skydome and Skybox is that Skydome is a hemisphere that covers the scene from above. Since Unity (with CrunchCompression disabled) allocates a fixed amount of MB per texture depending on its resolution, by cutting a full sphere and its...
  12. Skydomes Part 5 - Day - (4K/8K)

    Assets + Accessories Skydomes Part 5 - Day - (4K/8K) 2026-01-02
    Hub-Hosted VAR CC BY

    Skydome Part 5- Day - (4K/8K) The main difference between Skydome and Skybox is that Skydome is a hemisphere that covers the scene from above. Since Unity (with CrunchCompression disabled) allocates a fixed amount of MB per texture depending on its resolution, by cutting a full sphere and its...
  13. Skydomes Part 4 - Day - (4K/8K)

    Assets + Accessories Skydomes Part 4 - Day - (4K/8K) 1
    Hub-Hosted VAR CC BY

    Skydomes Part 4 - Day - (4K/8K) Part 4 of a Skydome series. There will eventually be 16 skydomes in 4K and 8K. I hope you will enjoy using them. The main difference between Skydome and Skybox is that Skydome is a hemisphere that covers the scene from above. Since Unity (with CrunchCompression...
  14. Skydomes Part 3 - Day - (4K/8K)

    Assets + Accessories Skydomes Part 3 - Day - (4K/8K) 1
    Hub-Hosted VAR CC BY

    Skydomes Part 3 - Day - (4K/8K) Part 3 of a Skydome series. There will eventually be 16 skydomes in 4K and 8K. I hope you will enjoy using them. The main difference between Skydome and Skybox is that Skydome is a hemisphere that covers the scene from above. Since Unity (with CrunchCompression...
  15. Skydomes Part 2 - Day - (4K/8K)

    Assets + Accessories Skydomes Part 2 - Day - (4K/8K) 2025-12-20
    Hub-Hosted VAR CC BY

    Skydome Part 2- Day - (4K/8K) The main difference between Skydome and Skybox is that Skydome is a hemisphere that covers the scene from above. Since Unity (with CrunchCompression disabled) allocates a fixed amount of MB per texture depending on its resolution, by cutting a full sphere and its...
  16. Skydomes Part 1 - Day - (4K/8K)

    Assets + Accessories Skydomes Part 1 - Day - (4K/8K) 1
    Hub-Hosted VAR CC BY

    Skydome Part 1- Day - (4K/8K) The main difference between Skydome and Skybox is that Skydome is a hemisphere that covers the scene from above. Since Unity (with CrunchCompression disabled) allocates a fixed amount of MB per texture depending on its resolution, by cutting a full sphere and its...
  17. Dreaming of Gia (Updated) Desktop/VR/Max Performance

    Paid Scenes Dreaming of Gia (Updated) Desktop/VR/Max Performance 1.1

    (IMPORTANT) As of now the scene wont work in VR (double vision) this problem is out of my hands till the Creator of the env updates the asset to work in VR. -- I've noticed VamTastic has made a version of the ENV! (SHOULD BE WORKING IN VR) I'll be updating the scene asap with this updated ENV...
  18. Dreaming Of Gia (Updated) Desktop/VR/Max Performance

    Demo + Lite Dreaming Of Gia (Updated) Desktop/VR/Max Performance 1.1
    Hub-Hosted VAR CC BY-NC-SA

    (IMPORTANT) As of now the scene wont work in VR (double vision) this problem is out of my hands till the Creator of the env updates the asset to work in VR. -- I've noticed VamTastic has made a version of the ENV! (SHOULD BE WORKING IN VR) I'll be updating the scene asap with this updated ENV...
  19. Hana Futa 8k Skin + Options, Overhaul of Ruby Futa (Allie) Skin

    Textures Hana Futa 8k Skin + Options, Overhaul of Ruby Futa (Allie) Skin 1
    Hub-Hosted VAR CC BY-NC

    Hana Futa 8k skin, + 4k diffuse option + 16k diffuse option with addon package Detailing overhaul of WeebUVR's Ruby futa skin, from RenVR's Allie female skin, modeled on slightly modded and re-rigged Ruby look as HANA. For the realism enthusiast, the person with the blurry VR headset that...
  20. Elena Futa 8k Skin - Overhaul of Futa Gina

    Textures Elena Futa 8k Skin - Overhaul of Futa Gina 5
    Hub-Hosted VAR CC BY-NC

    Detailing Overhaul of RenVR's Gina Skin, Which Was Futa-fied by Weebu Demonstrated on "Elena," a modified Ascorad - Silvie I had some loose pixels lying around, so I collected them and smashed them into this skin, and I'm passing the savings on to you! While working on things, I started feeling...
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