• Hi Guest!

    We are extremely excited to announce the release of our first Beta1.1 and the first release of our Public AddonKit!
    To participate in the Beta, a subscription to the Entertainer or Creator Tier is required. For access to the Public AddonKit you must be a Creator tier member. Once subscribed, download instructions can be found here.

    Click here for information and guides regarding the VaM2 beta. Join our Discord server for more announcements and community discussion about VaM2.
  • Hi Guest!

    VaM2 Resource Categories have now been added to the Hub! For information on posting VaM2 resources and details about VaM2 related changes to our Community Forums, please see our official announcement here.

high quality

  1. Skydomes Part 16 - Varied - (4K/8K)

    Assets + Accessories Skydomes Part 16 - Varied - (4K/8K) 2026-01-17
    Hub-Hosted VAR CC BY

    The last part in a series of 16 Skydome assets. Skydome Part 16-Varied- (4K/8K) The main difference between Skydome and Skybox is that Skydome is a hemisphere that covers the scene from above. Since Unity (with CrunchCompression disabled) allocates a fixed amount of MB per texture depending...
  2. Skydome Part 15-Varied- (4K/8K)

    Assets + Accessories Skydome Part 15-Varied- (4K/8K) 1
    Hub-Hosted VAR CC BY

    Skydome Part 15-Varied- (4K/8K) The main difference between Skydome and Skybox is that Skydome is a hemisphere that covers the scene from above. Since Unity (with CrunchCompression disabled) allocates a fixed amount of MB per texture depending on its resolution, by cutting a full sphere and its...
  3. Skydomes Part 14 - Varied - (4K/8K)

    Assets + Accessories Skydomes Part 14 - Varied - (4K/8K) 1
    Hub-Hosted VAR CC BY

    Skydome Part 14-Varied- (4K/8K) The main difference between Skydome and Skybox is that Skydome is a hemisphere that covers the scene from above. Since Unity (with CrunchCompression disabled) allocates a fixed amount of MB per texture depending on its resolution, by cutting a full sphere and its...
  4. Skydomes Part 13 - Varied - (4K/8K)

    Assets + Accessories Skydomes Part 13 - Varied - (4K/8K) 1
    Hub-Hosted VAR CC BY

    Skydome Part 13-Varied- (4K/8K) The main difference between Skydome and Skybox is that Skydome is a hemisphere that covers the scene from above. Since Unity (with CrunchCompression disabled) allocates a fixed amount of MB per texture depending on its resolution, by cutting a full sphere and its...
  5. Skydomes Part 12 - Varied - (4K/8K)

    Assets + Accessories Skydomes Part 12 - Varied - (4K/8K) 1
    Hub-Hosted VAR CC BY

    Skydome Part 12-Varied- (4K/8K) The main difference between Skydome and Skybox is that Skydome is a hemisphere that covers the scene from above. Since Unity (with CrunchCompression disabled) allocates a fixed amount of MB per texture depending on its resolution, by cutting a full sphere and its...
  6. Skydomes Part 11 - Morning - (4K/8K)

    Assets + Accessories Skydomes Part 11 - Morning - (4K/8K) 1
    Hub-Hosted VAR CC BY

    Skydome Part 11-Morning- (4K/8K) The main difference between Skydome and Skybox is that Skydome is a hemisphere that covers the scene from above. Since Unity (with CrunchCompression disabled) allocates a fixed amount of MB per texture depending on its resolution, by cutting a full sphere and...
  7. Skydome Part 10- Evening - (4K/8K)

    Assets + Accessories Skydome Part 10- Evening - (4K/8K) 1
    Hub-Hosted VAR CC BY

    Skydome Part 10- Evening - (4K/8K) The main difference between Skydome and Skybox is that Skydome is a hemisphere that covers the scene from above. Since Unity (with CrunchCompression disabled) allocates a fixed amount of MB per texture depending on its resolution, by cutting a full sphere and...
  8. Skydome Part 9- Evening - (4K/8K)

    Assets + Accessories Skydome Part 9- Evening - (4K/8K) 2026-01-04
    Hub-Hosted VAR CC BY

    Skydome Part 9- Evening - (4K/8K) The main difference between Skydome and Skybox is that Skydome is a hemisphere that covers the scene from above. Since Unity (with CrunchCompression disabled) allocates a fixed amount of MB per texture depending on its resolution, by cutting a full sphere and...
  9. Skydomes Part 8 - Evening - (4K/8K)

    Assets + Accessories Skydomes Part 8 - Evening - (4K/8K) 1
    Hub-Hosted VAR CC BY

    Skydome Part 8- Evening - (4K/8K) The main difference between Skydome and Skybox is that Skydome is a hemisphere that covers the scene from above. Since Unity (with CrunchCompression disabled) allocates a fixed amount of MB per texture depending on its resolution, by cutting a full sphere and...
  10. Skydomes Part 7 - Evening - (4K/8K)

    Assets + Accessories Skydomes Part 7 - Evening - (4K/8K) 1
    Hub-Hosted VAR CC BY

    Skydome Part 7- Evening - (4K/8K) The main difference between Skydome and Skybox is that Skydome is a hemisphere that covers the scene from above. Since Unity (with CrunchCompression disabled) allocates a fixed amount of MB per texture depending on its resolution, by cutting a full sphere and...
  11. Skydomes Part 6 - Day - (4K/8K)

    Assets + Accessories Skydomes Part 6 - Day - (4K/8K) 2026-01-02
    Hub-Hosted VAR CC BY

    Skydome Part 6- Day - (4K/8K) The main difference between Skydome and Skybox is that Skydome is a hemisphere that covers the scene from above. Since Unity (with CrunchCompression disabled) allocates a fixed amount of MB per texture depending on its resolution, by cutting a full sphere and its...
  12. Skydomes Part 5 - Day - (4K/8K)

    Assets + Accessories Skydomes Part 5 - Day - (4K/8K) 2026-01-02
    Hub-Hosted VAR CC BY

    Skydome Part 5- Day - (4K/8K) The main difference between Skydome and Skybox is that Skydome is a hemisphere that covers the scene from above. Since Unity (with CrunchCompression disabled) allocates a fixed amount of MB per texture depending on its resolution, by cutting a full sphere and its...
  13. Skydomes Part 4 - Day - (4K/8K)

    Assets + Accessories Skydomes Part 4 - Day - (4K/8K) 1
    Hub-Hosted VAR CC BY

    Skydomes Part 4 - Day - (4K/8K) Part 4 of a Skydome series. There will eventually be 16 skydomes in 4K and 8K. I hope you will enjoy using them. The main difference between Skydome and Skybox is that Skydome is a hemisphere that covers the scene from above. Since Unity (with CrunchCompression...
  14. Skydomes Part 3 - Day - (4K/8K)

    Assets + Accessories Skydomes Part 3 - Day - (4K/8K) 1
    Hub-Hosted VAR CC BY

    Skydomes Part 3 - Day - (4K/8K) Part 3 of a Skydome series. There will eventually be 16 skydomes in 4K and 8K. I hope you will enjoy using them. The main difference between Skydome and Skybox is that Skydome is a hemisphere that covers the scene from above. Since Unity (with CrunchCompression...
  15. Skydomes Part 2 - Day - (4K/8K)

    Assets + Accessories Skydomes Part 2 - Day - (4K/8K) 2025-12-20
    Hub-Hosted VAR CC BY

    Skydome Part 2- Day - (4K/8K) The main difference between Skydome and Skybox is that Skydome is a hemisphere that covers the scene from above. Since Unity (with CrunchCompression disabled) allocates a fixed amount of MB per texture depending on its resolution, by cutting a full sphere and its...
  16. Skydomes Part 1 - Day - (4K/8K)

    Assets + Accessories Skydomes Part 1 - Day - (4K/8K) 1
    Hub-Hosted VAR CC BY

    Skydome Part 1- Day - (4K/8K) The main difference between Skydome and Skybox is that Skydome is a hemisphere that covers the scene from above. Since Unity (with CrunchCompression disabled) allocates a fixed amount of MB per texture depending on its resolution, by cutting a full sphere and its...
  17. Dreaming of Gia (Updated) Desktop/VR/Max Performance

    Paid Scenes Dreaming of Gia (Updated) Desktop/VR/Max Performance 1.1

    (IMPORTANT) As of now the scene wont work in VR (double vision) this problem is out of my hands till the Creator of the env updates the asset to work in VR. -- I've noticed VamTastic has made a version of the ENV! (SHOULD BE WORKING IN VR) I'll be updating the scene asap with this updated ENV...
  18. Dreaming Of Gia (Updated) Desktop/VR/Max Performance

    Demo + Lite Dreaming Of Gia (Updated) Desktop/VR/Max Performance 1.1
    Hub-Hosted VAR CC BY-NC-SA

    (IMPORTANT) As of now the scene wont work in VR (double vision) this problem is out of my hands till the Creator of the env updates the asset to work in VR. -- I've noticed VamTastic has made a version of the ENV! (SHOULD BE WORKING IN VR) I'll be updating the scene asap with this updated ENV...
  19. Recently in the spaceship bedroom on the one desert planet

    Paid Scenes Recently in the spaceship bedroom on the one desert planet 2024-03-23

    sleep in today with your mate.. at a sci fyed ship bedroom no assets used all build inside vam engine 4k textures! specialy the rotating planet looks amazing for my opinion thx for support nice vam arts! you need vam rotator and timeline for this, but thats a standart plugins bundle sounds...
  20. Basma 4k - by KP +high quality dance scene

    Paid Looks Basma 4k - by KP +high quality dance scene 1

    4k Promo: you get for your tip: a verry high detailed : Model (my first private one at vam hub) scene 4k Textures Belly-Dance used/big thx to: meshedVR, for the greatest app in the world! (and the clothings) :P Acidbubbles timeline for dance build,edit,smoothing to vam inbuild animation...
Back
Top Bottom