• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.

factory

  1. Abandoned factory

    Environments Abandoned factory 2025-10-25
    Hub-Hosted VAR CC BY

    **Except for the floor and the bed, all other textures were rendered in Blender, with the lighting baked directly into them. However, for the floor and bed, I baked PBR textures instead. As a result, the floor and bed receive dynamic shadows from in-game lighting, while the other areas do not.
  2. Coverall Set

    Paid Clothing Coverall Set 2023-12-05

    What's inside the package: - Coverall + Exposed Version - Work Boots - Cap - Patches - Wrench As Custom Unity Asset To adjust Cap go to clothing>customize>adjustments>Surface Offset To change color go to clothing > customize > material tab > Diffuse color panel Credits(not include): Pose...
  3. Old factory (zavod)

    Paid Assets + Accessories Old factory (zavod) 1.0

    Scene by me, Buildings created from photogrammetry in 2019. How I create this scene you can find here Other assets that I used in my scene. https://sketchfab.com/3d-models/bench-wooden-01-1400c9340d5049589deb43601462ac55...
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