• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.

environment scene

  1. P

    VaM 1.x Help with baked lighting for assets

    Hello, my dears I'm having a lot of trouble creating assets with good lighting. In this case, I created a house in SweetHome3D and exported it as an .obj file to Unity, added some simple lighting, and exported it to VAM. I set up a directional light with shadows in Unity, and it actually...
  2. 90s room sin fix

    Environments 90s room sin fix 1
    Hub-Hosted VAR CC BY

    This is a minor fix to the 90s room day/night posted by oooo. It's a fun room. The poster on the wall for the French novel "Sin on Wheels" is backwards. I don't know how to fix the actual CUA, so I covered the poster up with an iscube and a corrected texture. If you're using that room, you can...
  3. Apartment room

    Environments Apartment room 2
    Hub-Hosted VAR CC BY

    https://sketchfab.com/3d-models/bedroom-2a2421e2cafa4526aca31781e3fa7146 An apartment room with a built-in light baking feature. Only the bed and walls have collision detection. The blankets on the bed can be removed. Have fun!
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