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  1. Resident Evil - Secret Room Lowlight Version

    Assets Resident Evil - Secret Room Lowlight Version 2024-12-09
    Hub-Hosted VAR CC BY-NC

    Ripped straight from the game itself using some specialized software. This is straight from capcom's resident evil 2 remake. This is the lowlight version where the baked lighting is very minimal. Original here https://open3dlab.com/project/fbdc3707-f5b8-48d9-b02d-19090737e81b/
  2. Neon Spa

    Paid Assets Neon Spa 2024-10-06

    Made entirely by me in maya + substance painter + unity (baked lighting), inspired by a similar room I saw. Seeing as I made this and its fully set up in URP, I hope to port this to vam 2 when the addonkit comes out to make use of the better water system + volumetrics.
  3. Dormitory room

    Paid Assets Dormitory room 1.0

    Dormitory room (request #2 completed) VAR size - 147 mb Geometry - Lowpoly (288.542 vertex) 321 merged objects Collider - One collider for all room (41.861 vertex). Doors, rugs, walls and chair (8024 vertex). 49 885 in total Textures - 4096-512 Resources...
  4. WWE Gym + Assets (Bright + Low light bakes)

    Paid Assets WWE Gym + Assets (Bright + Low light bakes) 2024-07-05

    Straight out of the WWE 2K22 game. What I have done is bake a brighter version, and a 1x brightness version which is plenty dark. I have added in my own custom light meshes for some areas and baked some extra lighting in. The ENV comes with reflection probes inside it, there is a separate...
  5. Yakuza Hotel Room

    Paid Assets Yakuza Hotel Room 1

    Taken from one of the yakuza games. Like a dragon maybe? I don't fucking know. its semi-lit with darker areas you can light yourself, you can get some nice shots out of this. EDIT: It does come with a reflection probe in the scene so metallic surfaces should work. If you add macgrubers...
  6. Simple Wooded Room with Underglow Strip (baked lighting)

    Paid Assets Simple Wooded Room with Underglow Strip (baked lighting) 2024-03-05

    This was one of the first ultra basic things I practicing making and painting in maya to make sure I had my work flow down for asset creation, painting and baking. The door and the light casings are not mine and are imported from sketchfab. This room was designed to be used in a few ways, its...
  7. LiS: True Colors Black Lantern

    Environments LiS: True Colors Black Lantern 2024-01-23
    Hub-Hosted VAR CC BY-NC-ND

    Credits: https://open3dlab.com/project/32460/ This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.
  8. LiS: True Colors Record Store

    Environments LiS: True Colors Record Store 2024-01-17
    Hub-Hosted VAR CC BY-NC-ND

    Credits: https://open3dlab.com/project/33244/ This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.
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