• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.

emission

  1. CUA Surface Editor

    Plugins + Scripts CUA Surface Editor 4
    Hub-Hosted VAR CC BY

    The main feature of this script is that you can finally apply external texture maps and multiple decals on every material slot of your CUA. You can load them directly from your custom directory or any var file containing jpg/png files. It also includes Unity Asset Multi-Vamifier functionality...
  2. Motoko - Geoshell Skin Emission Preset

    Textures Motoko - Geoshell Skin Emission Preset 1
    Hub-Hosted VAR CC BY

    This is a preset for Geoshell Skin Emissive Meant to be used with Motoko Loading. Loading. Defining.. Mayhem.. --------------------------------------------------------------- It comes with 3 variants: - V1 (smooth, no text decals) - - V2 (contains decals) - - Mayhem (detailed...
  3. Geoshell Skin Emission Preset - Demi Subverse

    Textures Geoshell Skin Emission Preset - Demi Subverse 1.0
    Hub-Hosted VAR CC BY-NC

    This is a preset for GeoShell Skin Emissive: https://hub.virtamate.com/resources/geoshell-skin-emission.6247/ Intended for use with Demi from SupaRioAmateur: https://hub.virtamate.com/resources/demi-from-sub.5671/ Looks like this when loaded properly: Requirements: GeoShell Clothing Emission...
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